I was discussing with a buddy of mine about modpacks.
One thing that came up was the progress in the game, how its mostly unbalanced and laid-back easy in the end or extremely hard in the beginning.
What if there was a mod that checks the amount of minecraft days a player has played, and make him more attracted to mobs the more days he's been online.
Maybe even spawn a few mobs around him that wouldn't naturally occur.
Maybe make some mobs that spawn in light aswell, a mod that changes difficulty for players the longer they're around. So you're never really safe.
I'm not sure if this is possible in this form, and I'm sure you guys have better additions to this idea so..
Your turn.
One thing that came up was the progress in the game, how its mostly unbalanced and laid-back easy in the end or extremely hard in the beginning.
What if there was a mod that checks the amount of minecraft days a player has played, and make him more attracted to mobs the more days he's been online.
Maybe even spawn a few mobs around him that wouldn't naturally occur.
Maybe make some mobs that spawn in light aswell, a mod that changes difficulty for players the longer they're around. So you're never really safe.
I'm not sure if this is possible in this form, and I'm sure you guys have better additions to this idea so..
Your turn.