Yeah, the more I play with autarchic gates, the more I find them impractical for most use cases. It's a great concept, but hard to use for moving items around. They work well for liquids, but if I'm moving liquids around I'd much rather use liquiducts. I really wish the more expensive versions of them would give you more options - say, for example, if an autarchic iron/gold/diamond gates let you control the pulse interval and stack size pulled to some extent (with more options and higher speeds/item counts available as they get more expensive, of course).