Galactic science crash when adding mods

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MIC6890

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I wanted to play GS again, but with some extra mods.
I tried to add these mods: ae2stuff, AgriCraft, AE2, DefenseTech, ExtraCells2, Mekanism, MekanismGenerators, MekanismTools and MinefactoryReloaded.
When I launched GS, it said that it was missing ForgeMultipart, so I installed the newest version for 1.7.10 (1.2.0.347).
When I launched GS again, it said that there were some items that existed multiple times. I found out that GS already had ForgeMultipart before but one of the mods I added seemed to need a newer version of it. So I deleted the older version and then the pack worked. But when I wanted to load a world (I tried both templates) it said that the world was corrupted and there was nothing FML could do about this. Then I installed the exact patch of ForgeMultipart that was needed (1.2.0.336). When I launched the pack it just crashed. Log: http://paste.feed-the-beast.com/view/a3ea698f

I hope someone can help and sorry for my english, it isn't my native language.
 
This happened to me using FTB lite today adding in mostly the same mods that you did to Galactic Science.
 
Found it out, go to your mods folder, then under that the 1.7.10 folder (should be a folder) and for whatever reason forge multipart multiplied itself! Simply delete them to leave just one, and it will never multiply again! Problem solved.