ftb infinity crashed upon loading world: exception in server tick loop

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G

Gofobe

Guest
Title ftb infinity crashed upon loading world: exception in server tick loop

Launcher Type Curse App

Modpack FTB infinity evovled expert mode

Modpack version 2.6.0

Have you modified the pack? No

Link to log file http://pastebin.com/Dhk2Brt7

Details of the issue Hey,

I have played for a couple of weeks on this world and suddenly when I tried to load the world it crashed and gave me the report in the pastebin link. (personal singleplayer world)

The pack itself launches normally and loading/creating other worlds are no problem.
On a sidenote: I've had problems before with autoworkbenches crashing my world so I've taken them out and replaced them with autocrafting from another mod.

I don't know much about IT but I did try to understand the crashreport and from what I've found on the internet I should try disabeling mods 1 by 1 to see which one it is that causes the crash.
1) Is that true?

2) if so, when I disable one, load the world and it doesn't crash, will it take all the items from the mod out of it?

3) And if it does crash (meaning this mod isn't the problem) and I enable it again and reload the world will those items still be gone?

4) when I find the mod that causes the problem and by disabeling it deletes all the mod related items, will I just be able to enable it again and keep on using the mod?
or in other words, what do I do when I find the mod? Do I just disable it forever? or is there a way I can still use it?

5) Could it be multiple mods or is that very unlikely?

6) Is there a way to see which mod it could be or a list of possible mods?

Sorry for all the questions, just want to be sure and understand it a bit.

Thanks in advance.

Kind regards,

Gofobe.
 
Last edited by a moderator:

Ashzification

New Member
Jul 29, 2019
7,425
1
0
On a sidenote: I've had problems before with autoworkbenches crashing my world so I've taken them out and replaced them with autocrafting from another mod..
As I'm interpreting this, you added another mod to the pack. Please correct me if you're using another mod that's already in the pack.

I'd bet that this is your problem if you added a mod.
 
G

Gofobe

Guest
As I'm interpreting this, you added another mod to the pack. Please correct me if you're using another mod that's already in the pack.

I'd bet that this is your problem if you added a mod.

No, sorry if it confused you, I just used another mod that is in the pack for autocrafting
 

Quetzi

Jack of All Trades
Retired Staff
Aug 20, 2012
826
329
100
quetzi.tv
Looks like the crash is with the forestry worktable, but it's unlikely that it is Forestry at fault due to the nature of the error. Do you have anything attached to your worktable?
 
G

Gofobe

Guest
Looks like the crash is with the forestry worktable, but it's unlikely that it is Forestry at fault due to the nature of the error. Do you have anything attached to your worktable?

Hey,

First of all, thanks for taking time to help me.
yeah I have oreberry's/nuggets going in with a transfer pipe. (multiple set up, like 1 for gold, 1 for iron,...) I know they don't autocraft but it was just an easy alternative.

What is the best way to remove them/ their inventory. Another time I fixed the other auocrafters with NBTexplorer and deleted the inventory of the block. But this time I don't have coords or anything?

Or should I just delete the block from the game?

Or just an easy way to fix this :D .

Sorry if my questions seem dumb, I don't know much about IT related things but I'm trying to learn so I don't have to ask other people for help.

Gofobe.
 

Quetzi

Jack of All Trades
Retired Staff
Aug 20, 2012
826
329
100
quetzi.tv
Your best bet is to either restore a backup or, after taking a fresh backup, going in with MC Edit and removing whatever it is you have attached to your worktables. It is worth taking the time to post on the Forestry issue tracker with as much info as you have (link to paste plus an explanation of your setup)