G
Gofobe
Guest
Title ftb infinity crashed upon loading world: exception in server tick loop
Launcher Type Curse App
Modpack FTB infinity evovled expert mode
Modpack version 2.6.0
Have you modified the pack? No
Link to log file http://pastebin.com/Dhk2Brt7
Details of the issue Hey,
I have played for a couple of weeks on this world and suddenly when I tried to load the world it crashed and gave me the report in the pastebin link. (personal singleplayer world)
The pack itself launches normally and loading/creating other worlds are no problem.
On a sidenote: I've had problems before with autoworkbenches crashing my world so I've taken them out and replaced them with autocrafting from another mod.
I don't know much about IT but I did try to understand the crashreport and from what I've found on the internet I should try disabeling mods 1 by 1 to see which one it is that causes the crash.
1) Is that true?
2) if so, when I disable one, load the world and it doesn't crash, will it take all the items from the mod out of it?
3) And if it does crash (meaning this mod isn't the problem) and I enable it again and reload the world will those items still be gone?
4) when I find the mod that causes the problem and by disabeling it deletes all the mod related items, will I just be able to enable it again and keep on using the mod?
or in other words, what do I do when I find the mod? Do I just disable it forever? or is there a way I can still use it?
5) Could it be multiple mods or is that very unlikely?
6) Is there a way to see which mod it could be or a list of possible mods?
Sorry for all the questions, just want to be sure and understand it a bit.
Thanks in advance.
Kind regards,
Gofobe.
Launcher Type Curse App
Modpack FTB infinity evovled expert mode
Modpack version 2.6.0
Have you modified the pack? No
Link to log file http://pastebin.com/Dhk2Brt7
Details of the issue Hey,
I have played for a couple of weeks on this world and suddenly when I tried to load the world it crashed and gave me the report in the pastebin link. (personal singleplayer world)
The pack itself launches normally and loading/creating other worlds are no problem.
On a sidenote: I've had problems before with autoworkbenches crashing my world so I've taken them out and replaced them with autocrafting from another mod.
I don't know much about IT but I did try to understand the crashreport and from what I've found on the internet I should try disabeling mods 1 by 1 to see which one it is that causes the crash.
1) Is that true?
2) if so, when I disable one, load the world and it doesn't crash, will it take all the items from the mod out of it?
3) And if it does crash (meaning this mod isn't the problem) and I enable it again and reload the world will those items still be gone?
4) when I find the mod that causes the problem and by disabeling it deletes all the mod related items, will I just be able to enable it again and keep on using the mod?
or in other words, what do I do when I find the mod? Do I just disable it forever? or is there a way I can still use it?
5) Could it be multiple mods or is that very unlikely?
6) Is there a way to see which mod it could be or a list of possible mods?
Sorry for all the questions, just want to be sure and understand it a bit.
Thanks in advance.
Kind regards,
Gofobe.
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