Frame motor limit crashes client

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PrgkRathma

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Jul 29, 2019
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Hey,

I have been doing some pretty large builds as of late within Direwolf20 pack, and I encountered a snag with the link size on the frame motors. Not a problem, I had this issue in the past when I played tekkit so I just went into the redpower.cfg and changed the linksize to a larger value. But then after that the client crashes on startup and gives a bug report.
I isolated the line to:
RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed->Errored

I have not had that issue in the past and I'm just curious if anybody can give me a hand resolving this.

P.S
I thought I'd try with 999 and 1001 to see if maybe the alteration was too large, but if it deviates from linksize 1000 at all it will crash.

Thanks,
PrgkRathma
 

PrgkRathma

New Member
Jul 29, 2019
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I'm sorry if I sound completely retarded, but I have never heard of pastebin before let alone what I'm supposed to do with it. Mind giving me a quick nudge in the right direction?
 

Eyamaz

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Jul 29, 2019
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Booker, I think you are the most active support on the site. Other than maybe azh.

+1 to you

Sent from my HTC One X+ using Tapatalk 2
 
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PrgkRathma

New Member
Jul 29, 2019
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It is crashing while starting Minecraft. I see the FTB splash logo, then the Mojang screen for a bit and then it crashes and displays a crash report. So I don't even get to the main menu
 
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