Is it possible to setup auto-crafting with AE using the Forge Hammer and Cutter? The problem is that the Forge Hammer is used up by crafting so I'm not sure how to make it automatically do this with AE. Any hints?
Is it possible to setup auto-crafting with AE using the Forge Hammer and Cutter? The problem is that the Forge Hammer is used up by crafting so I'm not sure how to make it automatically do this with AE. Any hints?
I have no problem with crafting recipes that use buckets of some liquid, so the forge hammers and cutters might work. The buckets work well even when crafting with external machines and interfaces. I suggest, however, to replace the forge hammer and cutter with a metal former each. If you have enough energy to run an ME network with a molecular assembler chamber, running two metal formers for autocrafting should not present a problem.Perhaps but I'm wondering if the AE system can handle crafting recepies where some of the items are not destroyed (as is the case when the Forge Hammer has sufficient durability left).
Perhaps but I'm wondering if the AE system can handle crafting recepies where some of the items are not destroyed (as is the case when the Forge Hammer has sufficient durability left).
Pretty sure the metal former is just a slow machine, can't remember if you can overclock it or not. Personally though, I think the time saved from just using the cutters/hammer is worth the extra material use.
So in order:
1.You can't feed RF into IC2 machines.
2.To convert RF to EU you can use an energy bridge with an RF consumer and EU producer (assuming you have powerconverters in the pack)
3.In IC2e, pretty much everything can be overclocked. Add more overclocker upgrades to vastly improve the speed (at the expense of power). Each machine can accept up to 16 of them, although more than 12 becomes problematic unless you use energy storage upgrades, since the energy use per operation goes over the amount the machine's internal storage can hold by itself