Hey, so I have a standard Forestry square tree farm setup with an Arboretum, Logger, a Biogas engine powering both of those, and some BuildCraft pipes for sorting and transporting items. When not near the farm, it hardly produces enough saplings to keep it's own Arboretum's supply increasing rather than decreasing. I have a 50/50 split using a Diamond pipe, and whenever I check the chest, there will be very few saplings. Sometimes there's only 5 after 30 minutes.
However if I stand in the farm, it produces them much more quickly. Quickly enough that there's a steady increase, actually.
Now before anyone says this may be a problem with chunks unloading, it wouldn't be. I have a chunk loader and I've verified that the entire farm is within it's bounds. It's really just slower unless I am near it.
Does anybody else have this issue? Is this intended, or is it a bug? And if it is a bug, what's the solution? I'm trying to setup my base so that Saplings become Biomass and that powers pretty much everything. But at the current rate it's looking like I'd need a ton of tree farms just to sustain constant power increase without pauses in the flow.
However if I stand in the farm, it produces them much more quickly. Quickly enough that there's a steady increase, actually.
Now before anyone says this may be a problem with chunks unloading, it wouldn't be. I have a chunk loader and I've verified that the entire farm is within it's bounds. It's really just slower unless I am near it.
Does anybody else have this issue? Is this intended, or is it a bug? And if it is a bug, what's the solution? I'm trying to setup my base so that Saplings become Biomass and that powers pretty much everything. But at the current rate it's looking like I'd need a ton of tree farms just to sustain constant power increase without pauses in the flow.