Hello,
I'm hosting a DireWolf20 1.7.10 v1.0.2 and i got 30-40 players every night.
My problem is that i can have 40 players with 40-50 ms when i delete forcedchunk.dat files from every dimension. If i don't delete them, with 30 players server is at 40-50+ms after 10-15hour running with reboot.
Do you have any idea to fix this ? Should i make a script to delete those file X times. And what's the difference between the option to make chunkloaders working when player is online from chickenchunk.cfg and commong.cfg from minefactory reloaded ?
Thanks for anwsers
I'm hosting a DireWolf20 1.7.10 v1.0.2 and i got 30-40 players every night.
My problem is that i can have 40 players with 40-50 ms when i delete forcedchunk.dat files from every dimension. If i don't delete them, with 30 players server is at 40-50+ms after 10-15hour running with reboot.
Do you have any idea to fix this ? Should i make a script to delete those file X times. And what's the difference between the option to make chunkloaders working when player is online from chickenchunk.cfg and commong.cfg from minefactory reloaded ?
Thanks for anwsers