Fluxed Electrum in Resurrection?

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PhoenixSmith

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Jul 29, 2019
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How does one create fluxed electrum in Resurrection? The TE way does not seem to be working, but I can not find the beginning of how to make it with GT.
 

Azzanine

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Jul 29, 2019
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Forgive my ignorance but is Redstone arsenal even in Resurrection?
If not, that's why you can't make it.
 

Someone Else 37

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Feb 10, 2013
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I looked into this a while back. I think you need to get your hands on ThermalArsenal's version of the Fluxed Electrum Blend, which may or may not be possible because GregTech likes to turn things into its own version (Fluxed Electrum Dust, in this case), and the TE machines don't like Greg's version of the ingots and dusts. You may need to either turn off Greg's inventory unification in the configs, or set up whatever machine creates the fluxed blend (fluid transposer, I think?) right next to a Pyrotheum-fed induction smelter and have it export automatically.

Or maybe it's just impossible after all. I don't really know.
 

PhoenixSmith

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Jul 29, 2019
649
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1
I looked into this a while back. I think you need to get your hands on ThermalArsenal's version of the Fluxed Electrum Blend, which may or may not be possible because GregTech likes to turn things into its own version (Fluxed Electrum Dust, in this case), and the TE machines don't like Greg's version of the ingots and dusts. You may need to either turn off Greg's inventory unification in the configs, or set up whatever machine creates the fluxed blend (fluid transposer, I think?) right next to a Pyrotheum-fed induction smelter and have it export automatically.

Or maybe it's just impossible after all. I don't really know.
That is a good point actually. The dust got switched right away, so I'll have to test that.

EDIT: Odd it shows that you put Pink slime on it to make fluxed, but that does not work either...
 

Someone Else 37

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That is a good point actually. The dust got switched right away, so I'll have to test that.

EDIT: Odd it shows that you put Pink slime on it to make fluxed, but that does not work either...
Wait... what? Pink slime? That sounds like a bug in NEI.

The vanilla Redstone Arsenal recipe for fluxed electrum is an electrum dust (can probably use GT electrum dust here, haven't checked) and some amount of Destabilized Redstone in a Liquid Transposer for a Fluxed Electrum Blend, then two of those and a Pyrotheum Dust in an Induction Smelter. I would recommend placing those two machines right next to each other, to allow as little time as possible for GT to unify the fluxed electrum blend into its own dust, which does not work in TE's induction smelter.

If that doesn't work, try to disable inventory unification in the GT configs. I'm not sure which specific file it would be in, but I'm guessing GregTech.cfg.
 

asb3pe

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Jul 29, 2019
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Wait... what? Pink slime? That sounds like a bug in NEI.

Nope, it sounds like someone is playing a GT modpack with Primitive Mobs in it (and that would be BeyondReality). He might be playing BR but is asking the question for Resurrection because that's the FTB modpack with GT in it. I've done that before too, because it feels like bad manners to come to the FTB forums and ask questions when I'm playing another launcher's modpack. :)
I've gone to their forums to ask questions before. The silence is deafening. There's nobody on those forums (well, very few). So we have to come here where the real players hang out. :D

I'm playing BR but I've not gotten to the Fluxed Electrum stage yet. Let me open my game and see what I can dig up. I enjoy digging thru NEI more than I enjoy playing GregTech at this point. It's like a game within a game. Right away I can see "Fluxed Electrum Dust" is another one of these mystery dusts where it might take me a half hour paging thru NEI to figure it out. But I will figure it out, and I shall return with my report tonight. This is one of my GT pet peeves - there are a LOT of these mystery dusts or ingots that NEI just doesn't want to reveal the secrets to...

Well that was actually pretty quick. I've got two things already:
1. Two electrum ingots plus 4 redstone dust, combined in an EnderIO Alloy Smelter equals 2 Fluxed Electrum Ingots.
2. I see there is an NEI entry for the Vacuum Freezer. That's scary because that means Fluxed Electrum will prob require the Electric Blast Furnace. The recipe turns one "Hot Fluxed Electrum Ingot" into a normal version... so let's check the "hot" version for a recipe in the EBF... it takes one dust and 3000 degrees to make one, so you can't make it in the simple EBF, and probably can't even make it in the middle one. Might need the top end EBF.

I see what OP is saying. I cannot find a recipe for "Fluxed Electrum Dust" anywhere. Every recipe is recursive, which also irks me to no end. Page after page of recipes like "Macerate a Fluxed Electrum Rod equals one dust". Gee, thanks, that really helps me. LOL

If the EnderIO recipe works, then obv go with it... but it does indeed work, then it totally destroys the "balance" since GT obviously puts Fluxed Electrum way up at the hardest end of the hard (because of the high temp EBF required).

But we still need to find out how to make Fluxed Electrum Dust so we can cook it in the EBF. This kind of thing really aggravates me (how NEI drives you around in circles), but I'm not gonna give up. I will succeed, and I will return with an answer.

(deleted, it was wrong)

I'm still stumped. I did check in BeyondReality modpack, which is supposed to be "balanced"... but it isn't. The Ender IO recipe (which is very simple) actually works! But the GT recipe, as I already noted, is a very very hard recipe (due to the high temp required in the EBF). But whatever - if EnderIO recipe works, then use it and don't have a conscience about it. LOL The problem will be if it doesn't work in your modpack, or if you don't have the Ender IO Alloy Smelter. Then we're right back to square one.

Well, I failed... here's my take - this might have something to do with Thermal Expansion. BR modpack doesn't contain TE so that may be why I can't find a recipe. I found this quote searching the IC2 forums - "Quoted from "KingLemming" You may notice that Fluxed Electrum and Enderium normally require Pyrotheum..." - Pyrotheum is a TE material of course. I bet this is an oversight in the BR modpack, but for Resurrection I have no idea because I don't play it.
 
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PhoenixSmith

New Member
Jul 29, 2019
649
-8
1
Nah, it's Resurrection but I think all liquids are bugged. The tesseract recipe uses mushroom stew. :p No EnderIO in Resurrection so no fluxed electrum I guess for now. The looping recipes are driving me crazy... I still can not find a GT recipe to start with even with the BF thingy. Tough you are right about the AT forums, kinda sad really.

EDIT: NEI liquids are definitely bugged, almost all of them are completely wrong.