My first pattern is always to make more blank patterns.
I make a MAC that's at least 10x10...
That begs an interesting question: When you have multiple methods to create something, like say, smoothstone, how would your AE system decide which programmed method to use? I'd hate to end up with all my UU burned up when it just needed to send cobble to my cooker. (Sure, you could just exclude the UU>Stone recipe, but it seems like there ought to be a way to prioritize which patterns (or ME interfaces with patterns) get used first, just in case I manage to use 124k cobble. I'm sure it could happen.)Put in every uu crafting recipe
That begs an interesting question: When you have multiple methods to create something, like say, smoothstone, how would your AE system decide which programmed method to use? I'd hate to end up with all my UU burned up when it just needed to send cobble to my cooker. (Sure, you could just exclude the UU>Stone recipe, but it seems like there ought to be a way to prioritize which patterns (or ME interfaces with patterns) get used first, just in case I manage to use 124k cobble. I'm sure it could happen.)
Really? I thought it would give up if it can't use the first recipe.The MAC creates items in the order they are put into the pages.
Put all of your Minium/UU recipes on the very last page, and if you have other recipes for the same item that don't use this, it will use those recipes before it uses minium/uu recipes.
First thing I do: Teach it how to recreate itself.
How do you make the MAC prioritize external processing patterns in the ME Interface over patterns in the Pattern Provider(s)?
(Interesting project idea, Juanitierno: make a full MAC that makes more MACs that make quarries or turtles and scripts for turtles to dig more materials to produce more MACs... I don't know enough about turtles to know if that's possible or the best way. *scurries to the wiki*
I doubt that a turtle could program an ME Blank Pattern.[DOUBLEPOST=1379942425][/DOUBLEPOST](Interesting project idea, Juanitierno: make a full MAC that makes more MACs that make quarries or turtles and scripts for turtles to dig more materials to produce more MACs... I don't know enough about turtles to know if that's possible or the best way. *scurries to the wiki*
The first time I built an AE system, I did just that. The second time, I was too low on redstone to waste that much, as I'd used a ton of it buffing up my TiC tools.For some reason my first pattern is always a piston. Kind of silly, I could just make 256 pistons at once and leave them there instead.
I doubt that a turtle could program an ME Blank Pattern.[DOUBLEPOST=1379942425][/DOUBLEPOST]