32x Faithful 32x32 Pack

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un worry

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Jul 29, 2019
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Well, the request I have is a bit of work I believe. I am using this mod quite a bit for decorating and due to it being decorative in nature, it really looks out of place in 16x against faithfuls 32x. The mod is Chisel, found in the Monster pack. Would appreciate any work done on this mod. (preferably starting with the marble stuff, lulz)

Love the work everyone has put into this pack.

Does anyone have 32x textures for Chisel's marble blocks? The stone are great but I have a gigantic build underway in marble but Im terrible at texturing
 

smenes

New Member
Jul 29, 2019
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unfortunately I'm not good at all for make this kind texture, but yes it will be great to have all chisel texture

you can also ask on Vattic thread. if somebody make this it will go in this pack
 

DZCreeper

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Jul 29, 2019
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The branch I just put up called DZCreeper's Testing is where I will be working on the Chisel textures, but I am terrible so I don't want them in the main branch until I find a good technique.
 

ZeTheWolfLord

New Member
Jul 29, 2019
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Not sure if anyone has said this yet but the texture for railcraft tanks in direwolf20 1.6.4, is not showing the correct liquids or even any liquids in the tanks. This pack is amazing and i hope that gets fixed soon.
 

LordBufu

New Member
Jul 29, 2019
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For the 1.5.2 version im having issues getting the pack loaded with optifine installed on FTB Unleashed 1.1.7.
When i click the TP image it simply freezes the game for about 2-4 minutes as usual, but then instead of loading the pack it stays on default (even when swaping from another TP it swaps back to default after freezing).

I followed all the instruction and even disabled Connected Textures and the Modular Powersuit thingie, dunno what the issue is.

Where can i start looking to figure out what is going wrong, should the FTB launcher console give errors on failing to load a TP ?

Edit:

Tested without Optifine works fine, with optifine it reloads to the default once its finished the initial load, no errors on any logs aside a few ignored textures (witch seem non-critical).

TP version: 2.9.8
Optifine version: 1.5.2_HD_U_D5

When i load Unleashed without Optifine and enable the pack then reload with those setting and Optifine enabled it crashes with the following errors:

Right after starting to load the texture pack, right after Optifine has done something with connected textures even though there turned off in the config:
Code:
2014-02-03 13:11:36 [INFO] [STDERR] Exception in thread "Thread-74" java.lang.IllegalArgumentException: input stream cannot be null
2014-02-03 13:11:36 [INFO] [STDERR] at net.minecraft.client.mco.Request.func_96352_a(SourceFile:86)
2014-02-03 13:11:36 [INFO] [STDERR] at net.minecraft.client.mco.Request.func_96364_c(SourceFile:77)
2014-02-03 13:11:36 [INFO] [STDERR] at net.minecraft.client.mco.McoClient.func_96377_a(SourceFile:173)
2014-02-03 13:11:36 [INFO] [STDERR] at net.minecraft.client.mco.McoClient.func_96375_b(SourceFile:95)
2014-02-03 13:11:36 [INFO] [STDERR] at net.minecraft.client.gui.ThreadTitleScreen.run(SourceFile:215)

Then when initializing the Texture pack:
Code:
2014-02-03 13:11:58 [INFO] [STDERR] java.lang.ArrayIndexOutOfBoundsException: 1024
2014-02-03 13:11:58 [INFO] [STDERR] at codechicken.core.render.TextureUtils.write(TextureUtils.java:183)
2014-02-03 13:11:58 [INFO] [STDERR] at codechicken.core.render.TextureSpecial.func_94219_l(TextureSpecial.java:91)
2014-02-03 13:11:58 [INFO] [STDERR] at net.minecraft.client.renderer.texture.TextureMap.func_94248_c(TextureMap.java:284)
2014-02-03 13:11:58 [INFO] [STDERR] at net.minecraft.client.renderer.RenderEngine.func_78343_a(RenderEngine.java:482)
2014-02-03 13:11:58 [INFO] [STDERR] at net.minecraft.client.renderer.RenderEngine.func_78352_b(RenderEngine.java:594)
2014-02-03 13:11:58 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:258)
2014-02-03 13:11:58 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:479)
2014-02-03 13:11:58 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2014-02-03 13:11:58 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2014-02-03 13:11:58 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)

Not sure what is going on, seems like codechicken is being a spoil sport. I have found another 1.5.2 version of this pack that is working though, so i got a replacement, just intrested to know why it failing tbh i dont understand why its having issues now.

I also checked the config file for codechickencore, but its still default nothing was changed in terms of pre-1.5 lava or water textures.
 
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smenes

New Member
Jul 29, 2019
167
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if you add new texture it's normal.
Optifine in 1.5.2 have a limit of number of texture. if you have too much .png in your TP the client crash because Optifine can't manage it.
normaly I have made the 1.5.2 just below the limit, so if you add something it crash.
remove some texture to fix your issue. I suggest removing tconstruct stuff because tconstruc have a lot .png

btw this limit is remove for 1.6
 

Dodge34

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Jul 29, 2019
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Somewhere over the rainbow.
The only downside is you can't use Optifine in 1.6.4 if you have Forge and any pack of mods, it will crash and cause a lot of problems, I gave up on Optifine because of this, apparently, its a choice of the author of Optifine to make it incompatible with mods and forge...
 

smenes

New Member
Jul 29, 2019
167
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The only downside is you can't use Optifine in 1.6.4 if you have Forge and any pack of mods, it will crash and cause a lot of problems, I gave up on Optifine because of this, apparently, its a choice of the author of Optifine to make it incompatible with mods and forge...
I use Optifine with 197 mods in 1.6.4, it's work fine.

but I use shaders and Better Grass & Leaves mod so I use Optifine with the fix made by karyonix http://www.minecraftforum.net/topic...nix/page__st__4600__p__24582828#entry24582828

you can use this version already patch by JonnyBrando https://app.sugarsync.com/wf/D1302498_70118515_83068
 

Dodge34

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Jul 29, 2019
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Somewhere over the rainbow.
Thanks for the links, got it, only slight problems, chests from Iron Chests have no top, and I can't see what's inside my railcraft tanks anymore, but I think I'll figure out why soon...
 
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LordBufu

New Member
Jul 29, 2019
59
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if you add new texture it's normal.
Optifine in 1.5.2 have a limit of number of texture. if you have too much .png in your TP the client crash because Optifine can't manage it.
normaly I have made the 1.5.2 just below the limit, so if you add something it crash.
remove some texture to fix your issue. I suggest removing tconstruct stuff because tconstruc have a lot .png

btw this limit is remove for 1.6

Thats good to know ty, i dint know of this limit, but reading that comment is makes sense a bit the errors do look similar to for example the outfbounds error for item ID.

Strange though someone must have added textures to it then, cause im just using the download provided without editing anything. Ill just use my replacement that isnt quite perfect, 1.6.4 non-beta seems to be on our door steps, so i wont be using this a long period of time i gues :)
 

DZCreeper

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Jul 29, 2019
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I'd like to request that Frosted Stone (from extra utilities) be completed.

All done, the automatic build script should push out a new pack with Frosted Stone in the next 60 minutes. If you don't want to wait, you can grab the 5 files from Github.
 

Drexl

New Member
Jul 29, 2019
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All done, the automatic build script should push out a new pack with Frosted Stone in the next 60 minutes. If you don't want to wait, you can grab the 5 files from Github.
That was fast, thanks! ^_^

If anyone gets some free time, and feels up to it the Natura doors would be great too, but having the frosted stone done is making a big difference in my world.
 

DZCreeper

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Jul 29, 2019
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I got the Willow and Birch door done, they take a lot of time so I can't promise when those get done.

Edit: Thanks autocorrect. I got the BIRCH door done, not BITCH door. I don't even know what a bitch door looks like.
 
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Minecraftiscewl

New Member
Jul 29, 2019
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I would like for more of the redwood stuff to be done if possible :), it would benefit me greatly since me and my friend live in a redwood tree on our world (natura)