Waiting Extra utility dark spawner stacking power

Discussion in 'FTB Beyond' started by texasparrow, Mar 14, 2017.

  1. texasparrow

    texasparrow Guest

    Summary of the problem Extra utility dark spawner stacking power

    Pack Version 1.1.0

    What is the bug? When placing a slime dark spawner then breaking it the grid power is not removed instead the grid power stays.
    Each time you place the spawner this happens so it is not remembering the block. In my world I have 98 grid power but after placing the spawner a couple of times the power draw is 240 and does not go down.

    Mod & Version Currently the extra utility 2

    Link to log file

    Is it repeatable? Place slime dark spawner in world and break over and over.

    Known Fix
  2. tfox83

    tfox83 New Member

    Known bug, awaiting fix from Dev

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