Exploit?

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

MilConDoin

New Member
Jul 29, 2019
1,204
0
0
In one of the newer versions of GregTech, scrap (chance: 60%) is one of the possible loots of a scrapbox. But there is a config option to disable it.
 

Korenn

New Member
Jul 29, 2019
149
0
0
Which modpack? Still get Carts and Helms under DW20. Don't assume everyone uses Mindcrack/GregTech.
It's not really an exploit really, so you get a few ingots from scrap? So what? you can get diamonds without needing a separate machine and power source to make. Since it's all controlled by the random number gods, you can't class these scrapbox materials as a reliable source of materials.
I wasn't assuming that, I was assuming it was part of an IC update, when apparently it's GregTech. Oh well ;)

In one of the newer versions of GregTech, scrap (chance: 60%) is one of the possible loots of a scrapbox. But there is a config option to disable it.
That'll seriously nerf any scrapbox-item generators for sure!
 

Dragonchampion

New Member
Jul 29, 2019
196
0
0
You do realize book enchant is an exploit the IC developer is still trying to fix, right?
Of course, there will always be server owners that offer to enchant people's IC2 gear with /enchant for diamond blocks or something as payment. People always find a way to do what they want.


Yes, last tier can be time consuming esp if youre hunting enderman in the overworld like an idiot like me. However it can still all be done in one sitting. Soul Stealer V and i only have to kill 171 mobs to get tier 5. Pigman arnt exactly rare = infinite gold. Creepers a-plenty = infinite tnt ect

On my server, I reduced the amount of kills for every spawner to 64 in the config, and disabled Vile Swords. Good luck getting your t5 spawners then! I had to actively search for barrows, then go to the forest and get the spawners there, as well. EVEN THEN I had only a tier 4, and needed another 3-4 spawners before I could hit t5.
 

Hydra

New Member
Jul 29, 2019
1,869
0
0
That particular exploit has long since been closed, scrapboxes don't spawn carts and helmets since about two modpack versions ago. It also no longer spawns netherrack, which was actually fueling my lava MJ power station until then.

Dunno which version you're on but we're on the latest DW modpack and it works just fine there.
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
They are when you have enough. I find it an annoying mechanic because you just have to make them because the chance is there and they are super cheap and easy. I don't like IC2 that much personally, I tried to play with only it installed and enjoyed it a bit more but got bored again when I got the mass fabricator running with a stack of solars. Didn't really take much effort and quantum suit is just a waiting game at that point. GT obviously nerfs it a lot but I dislike the fact that it also nerfs other mods that are fine.

This forum is funny in that threads never stay on topic btw.
Problem there is that you used Solar Power. That's a massive exploit really, just like the energy collectors in EE2. You built a system that required no further input. If you built a system that didn't use IC2 renewable energy, or a system that used renewable energy across mods, you'd have had a bigger build, and more satisfaction.

If anything, recyclers should use more power then they currently do. They should be an energy sink.
 

Zelfana

New Member
Jul 29, 2019
813
0
1
Problem there is that you used Solar Power. That's a massive exploit really, just like the energy collectors in EE2. You built a system that required no further input. If you built a system that didn't use IC2 renewable energy, or a system that used renewable energy across mods, you'd have had a bigger build, and more satisfaction.

If anything, recyclers should use more power then they currently do. They should be an energy sink.
Actually the recycler and scrap boxes are the same as EE2 really. The different items you get are just limited and random. It's kind of balanced when you have to manually put the items in but with automatic cobble gens and heck, just chickens popping eggs and pipes it's not balanced anymore. There are many things in vanilla that are easily reproducable but they all require different builds that take a long time to build, too. The scrapbox setup is quite simple. I feel it's an unnecessary thing, just lower the cost of UUM without scrap and remover Recyclers. Although UUM is kind of the same thing but required in vanilla IC2. I should stop with this ranting, though, I really gave the mod a chance but it failed. It doesn't seem like the development is going anywhere. There hasn't been anything new added for a long time. GT is basically IC2 revamped and there are so many addons to it that the base mod has less stuff than them.
 

Poppycocks

New Member
Jul 29, 2019
1,914
0
0
Actually the recycler and scrap boxes are the same as EE2 really. The different items you get are just limited and random. It's kind of balanced when you have to manually put the items in but with automatic cobble gens and heck, just chickens popping eggs and pipes it's not balanced anymore. There are many things in vanilla that are easily reproducable but they all require different builds that take a long time to build, too. The scrapbox setup is quite simple. I feel it's an unnecessary thing, just lower the cost of UUM without scrap and remover Recyclers. Although UUM is kind of the same thing but required in vanilla IC2. I should stop with this ranting, though, I really gave the mod a chance but it failed. It doesn't seem like the development is going anywhere. There hasn't been anything new added for a long time. GT is basically IC2 revamped and there are so many addons to it that the base mod has less stuff than them.
Yeah that's the problem with modding, the mods will eventually box your game in and you'll have nowhere to expand. This is way Mojang has a "we can use any of your mod ideas in vanilla" rule in place. Same goes for mod addons. Abblakka could go and add industrial furnaces and whatnot, but....
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
Actually the recycler and scrap boxes are the same as EE2 really. The different items you get are just limited and random. It's kind of balanced when you have to manually put the items in but with automatic cobble gens and heck, just chickens popping eggs and pipes it's not balanced anymore. There are many things in vanilla that are easily reproducable but they all require different builds that take a long time to build, too. The scrapbox setup is quite simple. I feel it's an unnecessary thing, just lower the cost of UUM without scrap and remover Recyclers. Although UUM is kind of the same thing but required in vanilla IC2. I should stop with this ranting, though, I really gave the mod a chance but it failed. It doesn't seem like the development is going anywhere. There hasn't been anything new added for a long time. GT is basically IC2 revamped and there are so many addons to it that the base mod has less stuff than them.
Very true, it's only the randomness and power requirements that "balance" it when used with other mods.

I agree with IC2 too, seems to be stuck in a hole. Even if no new blocks are added, it would be nice if it, and other tech mods would talk with King Lem and introduce similar GUI design of configuring input and output sides, and automatically eject items if there is a valid destination.
 

Hydra

New Member
Jul 29, 2019
1,869
0
0
Actually the recycler and scrap boxes are the same as EE2 really.

Hardly. I have one running now (8 recyclers) just for the heck of it and it's an incredibly inefficient way of getting anything. It's much more complex to set up and simply have some quarries and the amount of stuff you get is nowhere near the output of a single quarry.

I set one up just to see if it works and what kind of items you get from it, and it's simply not worth the effort to set up. Especially not on a server where you'll have farms for pretty much everything after a while. Sure I got some diamonds from it and some gold but it's nowhere near the amount I already got from my quarries.
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
Strange. I find them pretty simple to setup, and I must have had a stack of gold, iron, coal dust generated by now (using 5 recyclers, only one constantly fed with cobblestone, the rest muching through overflow). It's just a lottery system for bonus resources from anything you class as "Trash".
Besides, more interesting to build a recycler + scrapbox system then a void pipe.

I personally have found them invaluable in my current game world. They are my source of Leather, as I have found no cows at all anywhere near my base to get a farm up and running. Without the recyclers, getting TC3 research & crafting done and making use off my XP would have been a lot more difficult.
 

Hydra

New Member
Jul 29, 2019
1,869
0
0
Mystcraft solves all your leather needs so I guess you're playing mindcrack.
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
Nope, DW20. You need books to get started with Mystcraft, no leather to get books, no local villages with libraries to raid their small supplies of books. Recyclers were the best solution to get started.
 

MilConDoin

New Member
Jul 29, 2019
1,204
0
0
I currently have one recycler with a cobblegen above it sitting in a corner. When I remember it, I got there and get a stack of scrap to turn it into 7 boxes for a little lottery.
It was a deliberate decision not to automate the scrapbox generation, so it won't be OP. Just a little bonus for the fun of the lottery. Some will still say, that it is OP, because I get (random) stuff for the small cost of ~2300 EU each. But hey, it is my SSP, not theirs :)
 
  • Like
Reactions: Golrith

Antice

New Member
Jul 29, 2019
729
0
0
I currently have one recycler with a cobblegen above it sitting in a corner. When I remember it, I got there and get a stack of scrap to turn it into 7 boxes for a little lottery.
It was a deliberate decision not to automate the scrapbox generation, so it won't be OP. Just a little bonus for the fun of the lottery. Some will still say, that it is OP, because I get (random) stuff for the small cost of ~2300 EU each. But hey, it is my SSP, not theirs :)

This is how i tend to use the recycler too. got to do something with all the random, not really useful stuff that i tend to pick up all over when derping around outside at night. I always keep a stack of each item tho. the rest i may recycle if i currently does not have a use for it. I recycle zombie flesh mostly. I don't care if you can can it in a cannery, and then eat it safely. I ain't eat'n no Zombies. o_O
surplus flax seeds also fin their way into my cyclers every now and then. having a few around is ok, but I don't need a chestful, There is never going to be that big a need for tube paint.

Besides. gambling is fun. :D
 
  • Like
Reactions: Golrith

WitherSauce

New Member
Jul 29, 2019
82
0
0
Initially i was skeptical of the scrapbox setup, thought it would too OP, but after a server member built a relatively large one and we monitored it for a few weeks, i have had to conclude that its not OP. You get a lot of junk, hardly anything valuable. Its now only being used for filled cans for quantum armor, leather, paper, and feathers. We get a few diamonds and rare dusts, gems, etc. But its pittance compared to quarrying, either with BC or RP2. I also read that the values (%) for obtaining rarer items will be nerfed/ have been nerfed even further, but dont quote me on this. We just divert most the scrap to a matter fabricator now.

However, i would recommend turning off scrap as fuel option. I think its in the gregtech config files, or maybe bc/ ic2. Dont remember exactly ^^
 

Kiraaa

New Member
Jul 29, 2019
21
0
0
I was thinking of putting Eff 4 on rockcutter since I think it needs a buff but I would agree that there is a lot of overpowered combinations for electric tools and armor.
 

Antice

New Member
Jul 29, 2019
729
0
0
I was thinking of putting Eff 4 on rockcutter since I think it needs a buff but I would agree that there is a lot of overpowered combinations for electric tools and armor.
you kinda have to do that just to make it compete with a good old diamond pick with silk touch on it. And it's still be slower than a diamond pick with eff4 and silk touch on it.