In one of the newer versions of GregTech, scrap (chance: 60%) is one of the possible loots of a scrapbox. But there is a config option to disable it.
I wasn't assuming that, I was assuming it was part of an IC update, when apparently it's GregTech. Oh wellWhich modpack? Still get Carts and Helms under DW20. Don't assume everyone uses Mindcrack/GregTech.
It's not really an exploit really, so you get a few ingots from scrap? So what? you can get diamonds without needing a separate machine and power source to make. Since it's all controlled by the random number gods, you can't class these scrapbox materials as a reliable source of materials.
That'll seriously nerf any scrapbox-item generators for sure!In one of the newer versions of GregTech, scrap (chance: 60%) is one of the possible loots of a scrapbox. But there is a config option to disable it.
Of course, there will always be server owners that offer to enchant people's IC2 gear with /enchant for diamond blocks or something as payment. People always find a way to do what they want.You do realize book enchant is an exploit the IC developer is still trying to fix, right?
Yes, last tier can be time consuming esp if youre hunting enderman in the overworld like an idiot like me. However it can still all be done in one sitting. Soul Stealer V and i only have to kill 171 mobs to get tier 5. Pigman arnt exactly rare = infinite gold. Creepers a-plenty = infinite tnt ect
That particular exploit has long since been closed, scrapboxes don't spawn carts and helmets since about two modpack versions ago. It also no longer spawns netherrack, which was actually fueling my lava MJ power station until then.
Problem there is that you used Solar Power. That's a massive exploit really, just like the energy collectors in EE2. You built a system that required no further input. If you built a system that didn't use IC2 renewable energy, or a system that used renewable energy across mods, you'd have had a bigger build, and more satisfaction.They are when you have enough. I find it an annoying mechanic because you just have to make them because the chance is there and they are super cheap and easy. I don't like IC2 that much personally, I tried to play with only it installed and enjoyed it a bit more but got bored again when I got the mass fabricator running with a stack of solars. Didn't really take much effort and quantum suit is just a waiting game at that point. GT obviously nerfs it a lot but I dislike the fact that it also nerfs other mods that are fine.
This forum is funny in that threads never stay on topic btw.
Actually the recycler and scrap boxes are the same as EE2 really. The different items you get are just limited and random. It's kind of balanced when you have to manually put the items in but with automatic cobble gens and heck, just chickens popping eggs and pipes it's not balanced anymore. There are many things in vanilla that are easily reproducable but they all require different builds that take a long time to build, too. The scrapbox setup is quite simple. I feel it's an unnecessary thing, just lower the cost of UUM without scrap and remover Recyclers. Although UUM is kind of the same thing but required in vanilla IC2. I should stop with this ranting, though, I really gave the mod a chance but it failed. It doesn't seem like the development is going anywhere. There hasn't been anything new added for a long time. GT is basically IC2 revamped and there are so many addons to it that the base mod has less stuff than them.Problem there is that you used Solar Power. That's a massive exploit really, just like the energy collectors in EE2. You built a system that required no further input. If you built a system that didn't use IC2 renewable energy, or a system that used renewable energy across mods, you'd have had a bigger build, and more satisfaction.
If anything, recyclers should use more power then they currently do. They should be an energy sink.
Yeah that's the problem with modding, the mods will eventually box your game in and you'll have nowhere to expand. This is way Mojang has a "we can use any of your mod ideas in vanilla" rule in place. Same goes for mod addons. Abblakka could go and add industrial furnaces and whatnot, but....Actually the recycler and scrap boxes are the same as EE2 really. The different items you get are just limited and random. It's kind of balanced when you have to manually put the items in but with automatic cobble gens and heck, just chickens popping eggs and pipes it's not balanced anymore. There are many things in vanilla that are easily reproducable but they all require different builds that take a long time to build, too. The scrapbox setup is quite simple. I feel it's an unnecessary thing, just lower the cost of UUM without scrap and remover Recyclers. Although UUM is kind of the same thing but required in vanilla IC2. I should stop with this ranting, though, I really gave the mod a chance but it failed. It doesn't seem like the development is going anywhere. There hasn't been anything new added for a long time. GT is basically IC2 revamped and there are so many addons to it that the base mod has less stuff than them.
Eh, same thing.Akblakka should just ask Greg if he could use parts of Gregtech.
Very true, it's only the randomness and power requirements that "balance" it when used with other mods.Actually the recycler and scrap boxes are the same as EE2 really. The different items you get are just limited and random. It's kind of balanced when you have to manually put the items in but with automatic cobble gens and heck, just chickens popping eggs and pipes it's not balanced anymore. There are many things in vanilla that are easily reproducable but they all require different builds that take a long time to build, too. The scrapbox setup is quite simple. I feel it's an unnecessary thing, just lower the cost of UUM without scrap and remover Recyclers. Although UUM is kind of the same thing but required in vanilla IC2. I should stop with this ranting, though, I really gave the mod a chance but it failed. It doesn't seem like the development is going anywhere. There hasn't been anything new added for a long time. GT is basically IC2 revamped and there are so many addons to it that the base mod has less stuff than them.
Actually the recycler and scrap boxes are the same as EE2 really.
I currently have one recycler with a cobblegen above it sitting in a corner. When I remember it, I got there and get a stack of scrap to turn it into 7 boxes for a little lottery.
It was a deliberate decision not to automate the scrapbox generation, so it won't be OP. Just a little bonus for the fun of the lottery. Some will still say, that it is OP, because I get (random) stuff for the small cost of ~2300 EU each. But hey, it is my SSP, not theirs
you kinda have to do that just to make it compete with a good old diamond pick with silk touch on it. And it's still be slower than a diamond pick with eff4 and silk touch on it.I was thinking of putting Eff 4 on rockcutter since I think it needs a buff but I would agree that there is a lot of overpowered combinations for electric tools and armor.