I am currently using the Mindcrack Pack.
I've made (a rather complicated?) wheat energy farm based off off bones dropped from Wither Skeletons. However, due to the fact that I'm using combat turtles to kill them, they drop way too much EXP. I wanted the farm to double as a Wither Skeleton Head farm, since fall-damage doesn't seem to make them drop heads. Due to the fact that I plan to have it run for long periods of time, it creates way too many EXP orbs, which lag my computer. I don't really want to change how they die, and I want to keep it automatic. I've tried putting 3 brains in a jar next to where all the EXP collects, but since they can only collect a finite number orbs, it doesn't work for long. I am wondering what I could do to fix this, such as temporarily disabling EXP orbs or finding another way to kill them, even though I don't want to build the system over again... even though I might have to.)
I've made (a rather complicated?) wheat energy farm based off off bones dropped from Wither Skeletons. However, due to the fact that I'm using combat turtles to kill them, they drop way too much EXP. I wanted the farm to double as a Wither Skeleton Head farm, since fall-damage doesn't seem to make them drop heads. Due to the fact that I plan to have it run for long periods of time, it creates way too many EXP orbs, which lag my computer. I don't really want to change how they die, and I want to keep it automatic. I've tried putting 3 brains in a jar next to where all the EXP collects, but since they can only collect a finite number orbs, it doesn't work for long. I am wondering what I could do to fix this, such as temporarily disabling EXP orbs or finding another way to kill them, even though I don't want to build the system over again... even though I might have to.)