Who has a 25% power loss again? EnderIO?Item transportis one thing. Energy is another matter. As long as they keep the 25% loss, I will keep my power remote. That in itself is easily skirted though with more powerful engines/generators and better storage blocks since those black and white old days.
Yes, I consider that a trade off for the cheaper receipee.Who has a 25% power loss again? EnderIO?
whatever the loss is for rf over tesseracts.Who has a 25% power loss again? EnderIO?
As for sending the power 500 blocks without 500 blocks worth of cables, why not use 500 blocks of rails and Railcraft to send a cart that carries power for you? Does Railcraft have a RF storage cart like it does for EU? If not... one may have to play the "conversion game" on both ends. "Thankfully", it's getting easier and easier these days to beat that game. -_-
Tesseracts have no loss.whatever the loss is for rf over tesseracts.
Hmmmm. You could use turtles to place energy cells, which are transported using enderchest.
Who has a 25% power loss again? EnderIO?
As for sending the power 500 blocks without 500 blocks worth of cables, why not use 500 blocks of rails and Railcraft to send a cart that carries power for you? Does Railcraft have a RF storage cart like it does for EU? If not... one may have to play the "conversion game" on both ends. "Thankfully", it's getting easier and easier these days to beat that game. -_-
I already have trancivers so it doesn't matter anymore. As for fun ideas I was thinking about transponder thing from blood magic set in my base and bettery near windfarm that would emit redstone pulse when battery is dead to swap with charged one from windfarm but I haven't even started with blood magic yet so no way near.
Generaly moving battery around is much easier than moving energy itself.