dw20 1.7.x
Ender Tanks are mixing channels, which is wreaking havoc on my fluid storage in general.
First noticed when I started getting lava (pumped into white/magenta/lblue) started showing up in the tank for essence input (white/yellow/lblue). Thinking that it was on the essence side, i switched that system's input to white/gray/lblue...and soon saw the lava return again.
Eventually, I just set up some tanks by themselves with nothing else around and disabled lava creation altogether. Then i MANUALLY put lava into an empty white/mag/lblue tank and saw it appear in white/gray/lblue. Then voided and tested with white/white/white. Same dump.
Did the same tests then with liquid poison and got the same results. It seems that certain colors will just flat-out dump to other colors.
This pretty much has wrecked any further plans for using these things, and is making me consider switching entirely to tesseracts.
Anyone else seen this kind of nonsense? Do we think it's correctable? I figured maybe Ender Storage or some other mod just maybe had some known/fixable channel assignment issues, so I might not have to abandon them altogether.
It would also be very telling if anyone could replicate this issue using the same colors in a DW20 world.
Thanks
FS
Ender Tanks are mixing channels, which is wreaking havoc on my fluid storage in general.
First noticed when I started getting lava (pumped into white/magenta/lblue) started showing up in the tank for essence input (white/yellow/lblue). Thinking that it was on the essence side, i switched that system's input to white/gray/lblue...and soon saw the lava return again.
Eventually, I just set up some tanks by themselves with nothing else around and disabled lava creation altogether. Then i MANUALLY put lava into an empty white/mag/lblue tank and saw it appear in white/gray/lblue. Then voided and tested with white/white/white. Same dump.
Did the same tests then with liquid poison and got the same results. It seems that certain colors will just flat-out dump to other colors.
This pretty much has wrecked any further plans for using these things, and is making me consider switching entirely to tesseracts.
Anyone else seen this kind of nonsense? Do we think it's correctable? I figured maybe Ender Storage or some other mod just maybe had some known/fixable channel assignment issues, so I might not have to abandon them altogether.
It would also be very telling if anyone could replicate this issue using the same colors in a DW20 world.
Thanks
FS