It feels weird to update to a version that's not released yet, but I just moved RP development to 1.4.5. Getting down to the last few bugs.
So, does this mean RP have been pushed to 1.4.5?
what do you think?
It feels weird to update to a version that's not released yet, but I just moved RP development to 1.4.5. Getting down to the last few bugs.
I think it's awesome that she's taking her time to make the mod even more awesome instead of just rushing it out half done.
To be honest, that is one of the things that makes eloram awesome, her stuff don't just work, her stuff works great, always.
Well 1.4.5 comes out Tuesday, so... I don't think it will change anything in the long run.So, does this mean RP have been pushed to 1.4.5?
what do you think?
*cough*
Much cooler looking pipes, from Elo. Is the capacity / flow rate equivalent to Gold Waterpoof pipes? I think this means she's implemented Buildcraft's Liquid API, since she appears to be pulling water from an Aqueous Accumulator from the Thermal Expansion mod.
Given she appears to need 1 tube per engine, just as BC pipes do, it looks like tubes carry the same amount of liquid as pipes do, which is a bit disappointing.Does make you wonder what the capacity of her pipes and tubes are going to be though.
Given she appears to need 1 tube per engine, just as BC pipes do, it looks like tubes carry the same amount of liquid as pipes do, which is a bit disappointing.
But remember, her pipes handle loops better than basic buildcraft pipes, and covers makes running multiple steam lines to the generator much easier. I'll just be happy if they're the same capacity as gold waterproof pipes. Brass is much cheaper.
On one hand fair enough, on the other, being forced for no good reason to run multiple pipes from location to another just to get all the steam/liquid/whatever I want from one location to the other in a timely manner is silly and annoying.Thats actually a design-decision she did several times. Her Blulectric-Furnaces is exactly the same as the IC2-Version and I think the pipes works the same. She don't want to make other mods obsolete by just implementing a stronger version. Pumps just work differently since they don't push liquids they pull them (much like tubes work with a lot of machines).
So here is a question that someone might know the answer too... with the integration of the Buildcraft liquid API into forge, as "THE" liquid API, does this mean that RP pumps will be "dumb'd" down to act like the BC pumps?