So I keep on seeing stuff on twitter about Pahimar's new DynEMC thing and how great it is, and I have no clue about it. Can some smart person let me know how it's going to work and why it's so great? Thanks
hmm, that's neato. What would it do for the EMC of things that are machine-processed?
hmm, that's neato. What would it do for the EMC of things that are machine-processed?
hmm, that's neato. What would it do for the EMC of things that are machine-processed?
There are also more than one type of EMC, which cannot be transmuted between each other until late game.
It is on his Github, and he mentioned it on IRC.Really? When did Pahimar say that, it sounds really interesting.
It is on his Github, and he mentioned it on IRC.
There will be 6 or 7. Let me search around the Github.[DOUBLEPOST=1373765527][/DOUBLEPOST]CORPOREAL,KINETIC,TEMPORAL,ESSENTIA,AMORPHOUS,VOID,OMNI
https://github.com/pahimar/Equivale...r/ee3_common/com/pahimar/ee3/emc/EmcType.java
As to why it's so great; it's not >:l
I liked the old way. Balance is for chumps.Why do you say that?
I liked the old way. Balance is for chumps.
The only good thing is that I can configure it differently from what it would naturally assign. If he removes that then, well, fuck EE.
It is also some intersection of graph theory and information theory to hear Pahimar tell it. Makes 0 sense to me.