Hello everyone, I built my automatic quarry with mining wells and force manipulators from MFFS which is the only way now as i understand it since there is no frames anymore.
Basically I can't figure out any way of having it both automatically move AND a remote on/off switch. When I use a computer+enderchest to activate force manipulators when there is something in the enderchest, my computer gets stuck on p.getStackInSlot(1) line in this startup program:
I tried using a turtle with this startup program instead:
but it had the same issue where it was getting stuck on turtle.suckUp() == true.
I can't use Wireless Redstone because it has a bug where receivers pop off after being moved by MFFS Force manipulators. Apparently same happens to Project Red redstone stuff like timers, NOT gates etc. AND it happens to vanilla comparators and repeaters too.
So to sum up all this: I can't use Project red, since it pops off after being moved by Force Manipulators. I can't use Wireless Redstone for the same reason. I can't use computercraft because it randomly can get stuck after rebooting if my startup program checks for something. I can just place a computer which will have something like this as it's startup program:
but this will just run forever since every a computer will get moved it will reboot and repeat this again so i will have no remote off switch.
So does someone know how to fix at least one of this problems or suggest another way of doing what I need: automatic activation of one force manipulator+having an on/off switch?
Basically I can't figure out any way of having it both automatically move AND a remote on/off switch. When I use a computer+enderchest to activate force manipulators when there is something in the enderchest, my computer gets stuck on p.getStackInSlot(1) line in this startup program:
Code:
local p = peripheral.wrap("top")
while true do
if p.getStackInSlot(1) then
print("true")
shell.run("mine")
else
print("false")
sleep(5)
end
end
I tried using a turtle with this startup program instead:
Code:
while true do
if turtle.suckUp() == true then
print("true")
turtle.dropUp()
shell.run("mine")
else
print("false")
sleep(5) -- Wait 5 seconds
end
end
but it had the same issue where it was getting stuck on turtle.suckUp() == true.
I can't use Wireless Redstone because it has a bug where receivers pop off after being moved by MFFS Force manipulators. Apparently same happens to Project Red redstone stuff like timers, NOT gates etc. AND it happens to vanilla comparators and repeaters too.
So to sum up all this: I can't use Project red, since it pops off after being moved by Force Manipulators. I can't use Wireless Redstone for the same reason. I can't use computercraft because it randomly can get stuck after rebooting if my startup program checks for something. I can just place a computer which will have something like this as it's startup program:
Code:
sleep(10)
redstone.setBundledOutput("left",1) -- activate force manipulator
So does someone know how to fix at least one of this problems or suggest another way of doing what I need: automatic activation of one force manipulator+having an on/off switch?