No, this is not another post asking for help about lag when the player failed to install fastcraft...
I have fastcraft, I disabled texture packs, I start the pack with MultiMC, I dont have too much memory assigned to the pack, I disabled JorneyMap, I pregen world, etc...
I did all the tips and tricks known but still, there is something wrong with 1.7.10. And I mean 1.7.10 packs, not only the DW20 pack. I start with some "acceptable" FPS, in my case around 40 fps (which is strange since in vanilla I can have 200!!!) and after 1-2 hours of gameplay my FPS just crashes to almost 0 forcing me to restart the client. If I do multiple trips to the nether, when I go for the third/forth time, FPS goes down to 2-3 and I have to restart the client again...
This happens with almost every 1.7.10 pack... And yesterday night, I was sure it was not a problem on my machine. Some mod is causing this! I was watching Wyld's stream and he was playing the official pack for the first time and he was complaining about the same... But, the funny thing, he didnt had this problem when he tested the beta pack. He would play the game for hours(7-8) with no lag problems, high FPS(>100), smooth... Now, he was getting 60 after restart and after 1-2 hours... he needed to restart the client again!
Some mod is causing issues and must be a common mod, since this seems to happen with most 1.7.10 modpacks I played...
Minecraft debug mode(shift+F3) told me that the problem usually is related with calculating lighting levels or calculating entities movement but most of the times, when the fps drops, my processing power is being consumed by light levels calculation....
The question is, which mod is causing all the problems and poor performance?
I have fastcraft, I disabled texture packs, I start the pack with MultiMC, I dont have too much memory assigned to the pack, I disabled JorneyMap, I pregen world, etc...
I did all the tips and tricks known but still, there is something wrong with 1.7.10. And I mean 1.7.10 packs, not only the DW20 pack. I start with some "acceptable" FPS, in my case around 40 fps (which is strange since in vanilla I can have 200!!!) and after 1-2 hours of gameplay my FPS just crashes to almost 0 forcing me to restart the client. If I do multiple trips to the nether, when I go for the third/forth time, FPS goes down to 2-3 and I have to restart the client again...
This happens with almost every 1.7.10 pack... And yesterday night, I was sure it was not a problem on my machine. Some mod is causing this! I was watching Wyld's stream and he was playing the official pack for the first time and he was complaining about the same... But, the funny thing, he didnt had this problem when he tested the beta pack. He would play the game for hours(7-8) with no lag problems, high FPS(>100), smooth... Now, he was getting 60 after restart and after 1-2 hours... he needed to restart the client again!
Some mod is causing issues and must be a common mod, since this seems to happen with most 1.7.10 modpacks I played...
Minecraft debug mode(shift+F3) told me that the problem usually is related with calculating lighting levels or calculating entities movement but most of the times, when the fps drops, my processing power is being consumed by light levels calculation....
The question is, which mod is causing all the problems and poor performance?