[DW20] 1 Steam boiler+ 2 Steam Turbines VS [supposid] 360 EU] Nuclear Reactor.

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Talonar

New Member
Jul 29, 2019
76
0
0
Steam is definitely out-doing the 'safe' Nuclear setup in both cost, reliability and maintenance. The added bonus of NOT having a possibility [unless you are doing it wrong?] of having a crater for a base only helps to deter my advances into nuclear power [mostly the resource cost]. My setup was according to both the display 'AND' the IC2 forums to be a '360 EU' 'SAFE' Nuclear reactor the 'supposed EU output' is shown here and I was told on forums that this among other setups would shell out 360 EU.
supposidly the EU I get.png

Its not just that, Nuclear reactors are resource hogs... well, Uranium is 'semi' easy to obtain though not renewable [to my knowledge other than just finding it while mining/quarrying] and it only takes a stack and a half of copper.

However, the Turbine Rotors last two whole days compared to just barely under three hours.
If my math is correct... [May be slightly off] That is 29 stacks of copper [rounding up], as well as the uranium, and the cells to put them in.
In the same time span, I would have ONLY spent around 3 stacks of steel, which cost 3 stacks of iron and almost 3 full stacks of coal [after it is converted into coal coke]

My gripe is I wanted to be able to produce power, and 360 EU would have been enough. Though I don't like the prospect of baby-sitting my power sources when other options are available also, I am NOT [as you might be able to tell] that good with Nuclear reactors. Though going off of guides that say that I should be getting one number while I am getting far less... I... Just don't know. Were Nuclear reactors nerfed and the numbers just not updated [even in game?... doubt it]? Whats the point, Solar flowers [even in base IC2 can put out a nice little chunk, and before solar arrays that's what I used.]

Further relevant images below:
This image is my Steam Turbine x2 + Steam Boiler Setup.
Steam setup.png
and This is the EU output I get from that.
Steam power ultimate power lol.png
The Steam setup + my automated bio-fuel production are self sustaining outside of the Steam Rotors.

However, this is the setup I use for my nuclear power.
possibly weak Nuclear setup.png
and this is what I get...
True ammount....png

[Disclaimer: I am willing to admit I know little to nothing about Nuclear reactors and I MAY be at fault here. If you can help me out I would be grateful.]
 

Peppe

New Member
Jul 29, 2019
836
0
1
Steam is definitely out-doing the 'safe' Nuclear setup in both cost, reliability and maintenance. The added bonus of NOT having a possibility [unless you are doing it wrong?] of having a crater for a base only helps to deter my advances into nuclear power [mostly the resource cost]. My setup was according to both the display 'AND' the IC2 forums to be a '360 EU' 'SAFE' Nuclear reactor the 'supposed EU output' is shown here and I was told on forums that this among other setups would shell out 360 EU.
View attachment 3129

Its not just that, Nuclear reactors are resource hogs... well, Uranium is 'semi' easy to obtain though not renewable [to my knowledge other than just finding it while mining/quarrying] and it only takes a stack and a half of copper.

However, the Turbine Rotors last two whole days compared to just barely under three hours.
If my math is correct... [May be slightly off] That is 29 stacks of copper [rounding up], as well as the uranium, and the cells to put them in.
In the same time span, I would have ONLY spent around 3 stacks of steel, which cost 3 stacks of iron and almost 3 full stacks of coal [after it is converted into coal coke]

My gripe is I wanted to be able to produce power, and 360 EU would have been enough. Though I don't like the prospect of baby-sitting my power sources when other options are available also, I am NOT [as you might be able to tell] that good with Nuclear reactors. Though going off of guides that say that I should be getting one number while I am getting far less... I... Just don't know. Were Nuclear reactors nerfed and the numbers just not updated [even in game?... doubt it]? Whats the point, Solar flowers [even in base IC2 can put out a nice little chunk, and before solar arrays that's what I used.]

Further relevant images below:
This image is my Steam Turbine x2 + Steam Boiler Setup.
View attachment 3130
and This is the EU output I get from that.
View attachment 3131
The Steam setup + my automated bio-fuel production are self sustaining outside of the Steam Rotors.

However, this is the setup I use for my nuclear power.
View attachment 3132
and this is what I get...
View attachment 3133

[Disclaimer: I am willing to admit I know little to nothing about Nuclear reactors and I MAY be at fault here. If you can help me out I would be grateful.]

Looks like you are choking the output of the reactor through a single LV transformer. The max power that can go through an LV transformer is 128 EU/t -- the transformer takes one 128 EU package and converts that to four 32 EU packets, and it only does that once a tick. So that is your bottleneck.

Since your reactor is under 512 EU you can go from it directly to a MV transformer.

The MV transformer can send out up to 512 EU/t as four 128 EU packages. If you want to send it all as 32 EU packets then you will need 3-4 LV transformers.

Looking at your reactor design you would be more fuel efficient to run 3 or 4 of these:
100 EU/t reactor:
http://i.imgur.com/AppD5yr.png
It is more fuel efficient than your layout, has no running cost, and would be easier to automate.
 

Talonar

New Member
Jul 29, 2019
76
0
0
Aah, I figured I was doing something wrong. I just wanted to be safe and cranked it down with a LV transformer.
 

hotblack desiato

New Member
Jul 29, 2019
373
0
0
you did not mention which pack you are playing. this reactor setup is fairly cheap and delivers 420 EU/t:

http://www.talonfiremage.pwp.blueyo...vtyat23qsucdxz1l07xnymxri6ukkymwz5of0pzzcyqrk

thorium can be gathered by using the rock cutter + industrial grinder on coal ore, or by centrifuging depleted uranium cells or centrifuging reenriched uranium cells, which also give a plutonium cell.

and then it just runs stable for 5 hours, till the plutonium cells need to be replaced.

and the two energy sources aren't competitive. they can run next to each other.

by the way, with bee breeding, you can obtain a branch that creates radioactive combs, which produce uranium ore by centrifuging it... so uranium is actually renewable....
 

Omicron

New Member
Jul 29, 2019
2,974
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0
So much uranium for so little EU... GregTech sure has spoiled me, I notice :p

No wonder people have been lobbying for a reactor buff for a while now. Kind of ironic how a mod decried for making things harder ends up providing that buff ;)
 

hotblack desiato

New Member
Jul 29, 2019
373
0
0
yes, that's a pity. they really add a nice energy source (thorium cells are part of gregtech, not part of direwolf20)

the nuclear reactor (plain IC2) has a hard time to compete with the boiler. but still, since you get uranium by mining (automated or manual), you also gain uranium. so why not use both sources? especially with breeding, you can get a lot of extra energy... I wouldn't throw that away.
 

Shakie666

New Member
Jul 29, 2019
768
0
0
Although its not exactly cheap, my matter fabricator is powered by 8 small DDOS reactors that each give 720 eu/t, for a grand total of 5760 eu/t, the efficiency of 6 isn't too shabby either. Its also fully automated apart from replacing the fuel. Each cycle uses 48 quad uranium cells, which is a lot, but with a silk touch pick/rockcutter and a good breeder you can get 4 quad cells per ore. It gives me a ton of UU matter, and is far more impressive than a million solars.