G
Ghan
Guest
Continuing from here: https://forum.feed-the-beast.com/th...f20-1-10-server-on-linux.211213/#post-1813536
Background:
I've been running the latest DW20 pack for a couple of months now. I started out on version 1.0.0 of the pack and updated back in mid December to 1.1.4, which I have been running since then. A couple days ago I tried updating to 1.2.2 and I have been unsuccessful no matter what I try. Here is my log dump from when I try to update that has what appears to be the most relevant error/information: http://paste.feed-the-beast.com/view/ea9437c6
My setup:
- CentOS 7
- No additional mods added to the pack. I'm running it plain as released.
- One config change made to IC2 to add Nether Quartz as a scannable/replicatable item.
- Current Java version: 1:1.8.0.111-1.b15.el7_2
When the error happens, I get the prompt to /fml confirm or cancel as you can see in the error log. If I confirm, then the world loads, but all the blocks are mixed up and it's basically useless. Nothing is correct other than the layout of the terrain.
What I have tried:
- Clone existing install folder and then do an overwrite copy from the new server version into the existing install.
- Create new folder with new server version and just copy the world directory from the current install.
- Apply overrides downloads to a clone of the existing install. I'm not sure what those 5-6 MB download zips are supposed to be or do. They don't seem to do anything, really. I'm referring to the list of files here: https://www.feed-the-beast.com/projects/ftb-presents-direwolf20-1-10/files
I typically drill down into the version I'm interested in and get the full ~130 MB download for the server.
- Downloaded server files via the FTB launcher itself instead of from the site through a browser.
This error line looks like the real culprit:
java.lang.RuntimeException: Invalid id 4096 - maximum id range exceeded.
Unfortunately, I don't know enough about the workings of FTB itself to know where to start troubleshooting this or even if there is a way to fix it. My world still works just fine on version 1.1.4 of the DW20 pack but I'd obviously like to get the additions and fixes that have been made.
The number 4096 seems relevant. From Googling this error it seems like some mod is trying to use that as a block ID, but it isn't permitted by the engine to do so. 4096 is the limit from what I've read, so if it's zero-indexed I guess the max ID you could actually use would be 4095? Does anyone know how to track down exactly which mod is the problem here? Would it be worth trying to remove a mod from the pack and see what happens? Does it matter which mod I would remove? A quick set of steps on what to do to actually remove a mod would be great as well since I've never actually done that myself.
Any insight would be appreciated!
Background:
I've been running the latest DW20 pack for a couple of months now. I started out on version 1.0.0 of the pack and updated back in mid December to 1.1.4, which I have been running since then. A couple days ago I tried updating to 1.2.2 and I have been unsuccessful no matter what I try. Here is my log dump from when I try to update that has what appears to be the most relevant error/information: http://paste.feed-the-beast.com/view/ea9437c6
My setup:
- CentOS 7
- No additional mods added to the pack. I'm running it plain as released.
- One config change made to IC2 to add Nether Quartz as a scannable/replicatable item.
- Current Java version: 1:1.8.0.111-1.b15.el7_2
When the error happens, I get the prompt to /fml confirm or cancel as you can see in the error log. If I confirm, then the world loads, but all the blocks are mixed up and it's basically useless. Nothing is correct other than the layout of the terrain.
What I have tried:
- Clone existing install folder and then do an overwrite copy from the new server version into the existing install.
- Create new folder with new server version and just copy the world directory from the current install.
- Apply overrides downloads to a clone of the existing install. I'm not sure what those 5-6 MB download zips are supposed to be or do. They don't seem to do anything, really. I'm referring to the list of files here: https://www.feed-the-beast.com/projects/ftb-presents-direwolf20-1-10/files
I typically drill down into the version I'm interested in and get the full ~130 MB download for the server.
- Downloaded server files via the FTB launcher itself instead of from the site through a browser.
This error line looks like the real culprit:
java.lang.RuntimeException: Invalid id 4096 - maximum id range exceeded.
Unfortunately, I don't know enough about the workings of FTB itself to know where to start troubleshooting this or even if there is a way to fix it. My world still works just fine on version 1.1.4 of the DW20 pack but I'd obviously like to get the additions and fixes that have been made.
The number 4096 seems relevant. From Googling this error it seems like some mod is trying to use that as a block ID, but it isn't permitted by the engine to do so. 4096 is the limit from what I've read, so if it's zero-indexed I guess the max ID you could actually use would be 4095? Does anyone know how to track down exactly which mod is the problem here? Would it be worth trying to remove a mod from the pack and see what happens? Does it matter which mod I would remove? A quick set of steps on what to do to actually remove a mod would be great as well since I've never actually done that myself.
Any insight would be appreciated!