Boots give vertical flight and chest give horizontal flight. Use both together for proper flight.
Question: I "upgraded" from an electrical jetpack to the PS torso with its jetpack. And I regret it, for now. It feels clumsy and wonky and shaky. If I fly straight up, all's well. If I dare to as much to only look at my forward key, I move forward - and rapidly downwards.
Next, when you fly up straight and hit a block above you, that's it, you're going down AGAIN.
Right now I seriously consider going back to the old electrical jetpack.. yeah so it only has 10k battery life.. but at least it gets the job done way more precise than the PA-torso jetpack.
Oh and before anyone starts writing: I do consider going 9k blocks per second quite a useless feature for me, as I do not really travel all that much. That's what I got portal guns and Mystcraft for.
In the latest build, you never seem to run out of energy. There are modules to generate power by moving and solar helmet. I never charge my suit at all. Flying, running, jumping all charge suit. I can't believe I am saying this. but it is way OP.
Full legit SMP. I love MPS a ton more than quantum/gravi. It takes quite a few resources and it is nice choosing between TE an IC2 recipes so I can choose to favor which resources I have more of. Had more gold than copper so I used gold/iron solutions when ever possible.
In the latest build, you never seem to run out of energy. There are modules to generate power by moving and solar helmet. I never charge my suit at all. Flying, running, jumping all charge suit. I can't believe I am saying this. but it is way OP.
Can you have multiple tools? I'd like to have separate ones for melee/plasma and axe/pick/shovel. Also, there are times I would prefer a blocking function over a plasma gun function.
Eh, I'd prefer to have one uber tool, and one uber weapon rather than one item that does it all. For one, power consumption would be less. For another, it is my spinal reflex to switch from my drill to my chainsaw when I hear that all-too familiar hissing sound behind me.Why wouldn't you want one epic uber tool as opposed to having lots of individual tools?
Eh, I'd prefer to have one uber tool, and one uber weapon rather than one item that does it all.
For one, power consumption would be less.
For another, it is my spinal reflex to switch from my drill to my chainsaw when I hear that all-too familiar hissing sound behind me.
I respectfully disagree with this assessment, having seen the DW20 spotlight.Currently the modular powersuit tool is not an uber weapon, so problem solved.
Power draw is still an important consideration. I'd much rather have a longer mining trip with fewer rides back upstairs. Sure, you could have the maximum battery on all four of your other pieces... but there's other things drawing power as well, and no matter how big your reserves, it will eventually run dry.Weight is determined by your total inventory, and power is shared amongst all pieces. The only time you want a battery in your tool is if you do not have power in any other piece of your armor. In other words: when you don't have other pieces.
Eh. I'd probably just skip on the combat ability and use it as a multi-tool, then use a sword for defense. That way, I can block as well. Oh, and enchantments.Overcome your limitations. Forge your own tomorrow!
Assuming you can find a free key to bind anymore. Kinda hard to do these days, what with all the other mods in the pack requiring their own unique keybinds.Recent builds have the option to enable and disable tool functions and mode switching for your power tool, so you can switch it between combat, mining and a safety mode on the fly without much trouble. If you really want separate combat and utility items here it looks like you're out of luck. Personally I think it's much better having it all in one highly configurable unit but that's just me.
The beauty of a modpack, of course, is freedom of choice.
Fortunately, I have Thaumcraft 3 to provide me with a decent sword with good additional traits. I just wish there was a decent gun mod out for 1.4.7. I find it silly that Steve can create extra-dimensional tesseracts, mining lasers, and quantum suits... but not guns?