I know a don't starve modpack would most likely cause copyright problems, but this is purely hypothetically.
So I've been playing Don't Starve for a while now and recently even bought the DST beta to play with friends. I've seen lots of comparisons between don't starve and minecraft, but minecraft is just too forgiving in comparison. Even when playing on hard in a hardcore world.
This made me think if it would be possible to change minecraft into Don't starve. I started looking this up and saw a few 'mods', most of them just being resource packs with a little coding to just simply change the recipes.
Some things that would have to be edited:
For those who have played Terrafirmacraft, TFC would make a decent core for a Don't starve modpack. It already has seasons, a decent start for world generation, not being able to simply punch everything to get it, cutting trees down with one hit (sadly no multiple growth steps), decent food and health system.
TFC actually already has most of the needed scripts available, but there would still be a lot to alter and even more to create from scratch.
This is still purely hypothetically, just wondering if there are other people out there with similar thoughts.
So I've been playing Don't Starve for a while now and recently even bought the DST beta to play with friends. I've seen lots of comparisons between don't starve and minecraft, but minecraft is just too forgiving in comparison. Even when playing on hard in a hardcore world.
This made me think if it would be possible to change minecraft into Don't starve. I started looking this up and saw a few 'mods', most of them just being resource packs with a little coding to just simply change the recipes.
Some things that would have to be edited:
- World generation
- Food system, health, sanity
- Night, darker and no mob spawns. Walking in the night without a light source slowly kills you.
- Tree generation, multiple steps
- Simply punching things to get it
- Periodic hound attacks
- Seasons, having not enough clothing causes damage in the winter
- Other kinds of mobs, more diversity.
- Not being able to cross water
- Several starter characters with different perks
For those who have played Terrafirmacraft, TFC would make a decent core for a Don't starve modpack. It already has seasons, a decent start for world generation, not being able to simply punch everything to get it, cutting trees down with one hit (sadly no multiple growth steps), decent food and health system.
TFC actually already has most of the needed scripts available, but there would still be a lot to alter and even more to create from scratch.
This is still purely hypothetically, just wondering if there are other people out there with similar thoughts.