Hey all,
Just wanted to post about a new mod I'm working on, hoping to get a bit of feedback to try give myself a bit of motivation to get it finished...
It's called DNACraft. Open source mod where you can selectively breed your own variations of mobs.
You can sequence the DNA of existing vanilla mobs or your own mutant mobs and splice them together. You can also extract fragments of DNA from any organic material (seeds, pork, whatever) and splice them with other DNA to start tweaking the DNA to show off specific traits.
The idea is to eventually let you do whatever you want. If you want a pig with a high aggression level, enderman teleporting ability and drops wheat.. then you probably can with enough time and effort put in.
Of course, balance will be a huge hurdle which I haven't begun to look at yet, but I'm confident it can be done.
DNA Centrifuge = machine that pulls dna fragments from organic material
DNA Splicer = splice two DNA together, or a DNA fragment with a DNA
DNA Sequencer = sequence the DNA of an existing mob or mutant (expensive to use)
DNA Infuser (for need of a better name) = Mix your DNA with either an Egg, or potentially saplings or seeds in the future.
I'd like to eventually be able to mix it with seeds to grow, for example, pink pork dropping plants. This is just an idea at the moment, though.
I'm having to re-do a lot of the modelling within minecraft to allow mobs to render with any combination of limbs, but the work so far has been quite exciting.
Better to show it off with videos..
Sheep, spider, chicken and ocelot...
Spiderpig...
Sp-ender...
Enderlot!
Anyway, if anyones interested in helping out (I'm pretty new to modding), then give me a shout in IRC (I'm usually in espernet #computercraft #direwolf20 #ftb and #openccsensors.
Github repo is here: http://www.github.com/mikeemoo/DNACraft
thanks!
Just wanted to post about a new mod I'm working on, hoping to get a bit of feedback to try give myself a bit of motivation to get it finished...
It's called DNACraft. Open source mod where you can selectively breed your own variations of mobs.
You can sequence the DNA of existing vanilla mobs or your own mutant mobs and splice them together. You can also extract fragments of DNA from any organic material (seeds, pork, whatever) and splice them with other DNA to start tweaking the DNA to show off specific traits.
The idea is to eventually let you do whatever you want. If you want a pig with a high aggression level, enderman teleporting ability and drops wheat.. then you probably can with enough time and effort put in.
Of course, balance will be a huge hurdle which I haven't begun to look at yet, but I'm confident it can be done.
DNA Centrifuge = machine that pulls dna fragments from organic material
DNA Splicer = splice two DNA together, or a DNA fragment with a DNA
DNA Sequencer = sequence the DNA of an existing mob or mutant (expensive to use)
DNA Infuser (for need of a better name) = Mix your DNA with either an Egg, or potentially saplings or seeds in the future.
I'd like to eventually be able to mix it with seeds to grow, for example, pink pork dropping plants. This is just an idea at the moment, though.
I'm having to re-do a lot of the modelling within minecraft to allow mobs to render with any combination of limbs, but the work so far has been quite exciting.
Better to show it off with videos..
Sheep, spider, chicken and ocelot...
Spiderpig...
Sp-ender...
Enderlot!
Anyway, if anyones interested in helping out (I'm pretty new to modding), then give me a shout in IRC (I'm usually in espernet #computercraft #direwolf20 #ftb and #openccsensors.
Github repo is here: http://www.github.com/mikeemoo/DNACraft
thanks!