Distribute rotarycraft power evenly?

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MajPayne21

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Jul 29, 2019
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Hi, Reika!

I have some questions for you about HTGRs and their usage. I will post some pictures and try to provide a general commentary on my thought process. I hope you can help me!

Here is my entire HTGR setup. The reactor is on the left. I am able to power two turbines at ~940 MW each using water and one heat exchanger per boiler node. More on that later.
2014-04-29_164845_zpscab1544b.png


I am using dual-redundant pumps powered by 2 steam engines each to supply each boiler node with water. I was using a 3x3 pool of water (1 block deep), but I found that if the TPS dropped or I got unlucky, the pump was running fast enough to empty the pool before it refreshed. I went to 4x3 pools of water and have not had any problems since. Turns out, both pumps are required to meet the boiler water needs. I have a pressurizer hooked up to recirculate condensed water, but I am not sure it's actually working.
2014-04-29_164852_zps1d563334.png


This is boiler node #1. I am assuming that the heat exchanger conducts heat only on its own y-level and only in the 4 cardinal directions. I was also getting 400-600 C boiler temperatures, so I threw some additional boilers around the outside of the first set of boilers to try to harvest additional heat (and spread it out to avoid an explosion).
2014-04-29_164914_zpsa7dcff8c.png


This is boiler node #2. I noticed that the boilers stack into a visual multiblock vertically, so I tried to exploit that in boiler node #2. Does it help draw off excess heat at all to have 2-high boilers if there is no exchanger next to them on the same Y-level? I have not noticed a decrease in performance from having the 2-high boilers. I also have a suggestion: Could heat exchangers stack on top of each other to match the boiler stacking? I recognize that right now they are a single block with specific input and output sides, and stacking may be prohibitive based on how they work. I also recognize that boilers stacking is probably a way to match stacking in regular fuel cores to allow for "tall" reactors, but it might be nice if I could do a 2 or 3 high heat exchanger for high-throughput steam conversion.
2014-04-29_164900_zpse1e990a7.png


This is my shaft power bus setup. I post this for illustrative purposes because I've seen some questions about how to set them up. The shaft power bus controller has a side that just has a single circle. That side should receive shaft power. Pipe lubricant in (the empty tank is for lubricant). The rest of the blocks in the same line as the controller are shaft power buses. The rotary dynamos are receiving power from the horizontal sides of the buses. Each bus has a GUI. I place 8x HSLA gears into each output and set it to gear UP the torque. The turbine puts out 65 krad/s, and the rotary dynamos are limited to 8192 Nm and 8192 rad/s, so gearing up the torque keeps both torque and speed in the acceptable range for the dynamos. If you are splitting the power the right way and still wasting power at the dynamos, add more shaft power buses and more dynamos to split the torque more. In my setup, 950 MW is getting split to 21 dynamos, each outputting about 7.15k RF/t. That goes into the large EnderIO capacitor bank to the right.
2014-04-29_164955_zps7a6b229d.png


Finally, (and this is where my questions arise) this is my reactor itself. I noticed in Danilus's videos that he found the stacking nature of the pebble bed fuel cores and the CO2 heat exchangers. I had a 6-high reactor in the below pattern. Sorry for the obscured picture. I was lazy. The pattern is an "X" of CO2 heat exchangers with pebble bed cores in the gaps. I see so many people make large blocks of cores surrounded by boilers or heat exchangers, which I think is sub-optimal because the center cores get very hot and can't transfer their heat out to a boiler well. Now, that discounts the extra neutrons you get from a central core sharing cardinal axes with the other fuel cores, but I am able to power 2 turbines at 950 MW with the above design in a 3-tall configuration. The cores fluctuate RIGHT around 800C if they are not completely full of fuel, so I end up getting "bursts" of hot CO2 to the exchangers, but I haven't seen any decreased performance.

When I had my 6-high reactor, I filled it completely with fuel in the exact same configuration, walked away for 30 minutes, and came back to check temperatures and found core temperatures over 8000 C (not a typo). This was with version 19b. I cut the core height down and moved carefully and haven't seen any other anomalies.
2014-04-29_164937_zps1c9ec3df.png


My questions:
Is this configuration better than a central core because of the better heat transfer?
If I make the reactor taller, will I get higher temperatures? I'm assuming the reactors don't interact on different y-levels, so I should just get a higher quantity of hot CO2 at the same temperatures, correct?
What is the max (disaster inducing) temperature for a pebble bed reactor? I've seen 8000 C with no bad effects, but I think that may have been a bug in a previous version (19b).

Thank you for taking the time to read this! To others, if you have reactor-based questions, I'd be happy to try to answer them!

Thanks, Reika! I really enjoy Rotary- and ReactorCraft a whole lot because of their complexity and rewarding outcomes when the complexity is embraced.
 
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YX33A

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Jul 29, 2019
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If I understand correctly, there's a problem with the Turbine Generator.

How the hell are you going to move 180,000-500,000 RF/t from a single source with only Rotarycraft + TE?
Output the RF from the system to a Tesseract in Input Only mode, and output the power to countless other Output Only tesseracts with as many connections as you can manage without wasting power, I'd say.
I mean, Tesseracts do have infinite I/O last I checked.
 

YX33A

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A triple cycle? Maybe. I have toyed with double-cycle fusion reactors.
Oddly enough, this doesn't make much sense to me. I mean, usually I'm on the ball with nuclear physics but the term escapes me.

But somehow I get the feeling I understand the idea. Not the implementation, sadly, but the idea makes sense!
 

Reika

RotaryCraft Dev
FTB Mod Dev
Sep 3, 2013
5,079
5,331
550
Toronto, Canada
sites.google.com
Hi, Reika!
My questions:
Is this configuration better than a central core because of the better heat transfer?
It is marginally better, but a large mass of cores with exchangers through it would be even more efficient.

If I make the reactor taller, will I get higher temperatures? I'm assuming the reactors don't interact on different y-levels, so I should just get a higher quantity of hot CO2 at the same temperatures, correct?
Correct.

What is the max (disaster inducing) temperature for a pebble bed reactor? I've seen 8000 C with no bad effects, but I think that may have been a bug in a previous version (19b).
As of v18 or so, it melts into lava around 4000C.
 

MajPayne21

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Jul 29, 2019
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Somehow that seems... tame. What, no earth shattering kaboom and radiation?

Pebble bed reactors are designed such that they should never melt down or generate an explosion. In fact, the hotter they get, the more the reactivity is reduced. There is a risk of melting the metal reactor structure, but the graphite pellets are designed such that they should never cause enough fissions to melt or catch fire. The risk of explosion in traditional water cooled reactors is from the water itself rapidly flashing to steam and causing a pressure spike.

Sorry, that's probably more detail than you cared about.

Pyure, thanks! I did the setup and layout, and then I got my wife to do the surroundings in Chisel factory blocks. She's far better at decorating/design than I am, but I liked the look of the blocks and she fixed me right up.

Mission for later is to replace the vanilla glass on the turbine housing with better glass (likely thickened or clear glass) and to refine the setup so that I'm confident in feeding it continuously with pellets.

Then, since I have 2 turbines, I'm going to use the one generating shaft power to make a crazy ore-processing plant with dual extractors and lava smelters.

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Reika

RotaryCraft Dev
FTB Mod Dev
Sep 3, 2013
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Toronto, Canada
sites.google.com
Somehow that seems... tame. What, no earth shattering kaboom and radiation?
This is their appeal, both in game and in the real world. Of course, their higher-than-BWR/PWR cost and nuclear research being banned in the US ("OMG NUCLEAR GREEN CANCER SUPERPOWERS!") has rather hampered their development.
 

MajPayne21

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Jul 29, 2019
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This is their appeal, both in game and in the real world. Of course, their higher-than-BWR/PWR cost and nuclear research being banned in the US ("OMG NUCLEAR GREEN CANCER SUPERPOWERS!") has rather hampered their development.

I have a lot of opinions about nuclear energy, but the most prominent is that environmentalists are shooting themselves in the foot by opposing nuclear energy and complaining about anthropogenic global warming. Nuclear reactors are near-zero carbon emissions, very long-lived, very safe, and they generate a massive amount of electric power, which could then be used to charge all the electric cars they love cheaply. Instead, they cry about everything and insist that we burn fossil fuels over creating new nuclear reactors, which would definitely be able to carry us to our next energy breakthrough.

Environmentalists should love nuclear power for being a clean, stable power source.

/political thoughts

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Reika

RotaryCraft Dev
FTB Mod Dev
Sep 3, 2013
5,079
5,331
550
Toronto, Canada
sites.google.com
I have a lot of opinions about nuclear energy, but the most prominent is that environmentalists are shooting themselves in the foot by opposing nuclear energy and complaining about anthropogenic global warming. Nuclear reactors are near-zero carbon emissions, very long-lived, very safe, and they generate a massive amount of electric power, which could then be used to charge all the electric cars they love cheaply. Instead, they cry about everything and insist that we burn fossil fuels over creating new nuclear reactors, which would definitely be able to carry us to our next energy breakthrough.

Environmentalists should love nuclear power for being a clean, stable power source.

/political thoughts

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This.
 

midi_sec

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Jul 29, 2019
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I have a lot of opinions about nuclear energy, but the most prominent is that environmentalists are shooting themselves in the foot by opposing nuclear energy and complaining about anthropogenic global warming. Nuclear reactors are near-zero carbon emissions, very long-lived, very safe, and they generate a massive amount of electric power, which could then be used to charge all the electric cars they love cheaply. Instead, they cry about everything and insist that we burn fossil fuels over creating new nuclear reactors, which would definitely be able to carry us to our next energy breakthrough.

Environmentalists should love nuclear power for being a clean, stable power source.

/political thoughts

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That is all true, I agree with you.

but on the other side of the coin there's the waste problem. As energy hungry as our planet is, with 7 billion people and growing, it will add up fast. And then there's all of the problems associated with the storage of the waste; the logistics of it, the actual time it takes for certain isotopes to decay, theft, seismic activity, and so on.

This isn't to say I'm anti-nuclear, it's just that we would need to play our cards very carefully if we were to focus on nuclear more.
 
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MajPayne21

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Jul 29, 2019
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In Nevada, Yucca Mountain deep geological waste repository was fully built by the US government with taxpayer dollars. It was fully vetted by scientists from many fields as being safe for long term storage of nuclear waste, and it was shut down by dirty politics before accepting even one spent fuel container.

I agree that nuclear waste is not an easy problem to solve, but the technical challenges are already solved. The political ones are the problem now.

Newer reactors are more fuel efficient and can use many types of fuel, so thorium, MOX fuel, and breeder reactors can all use things we previously considered waste to generate more power.

We could select a deep geological repository (oh wait, we had one) and sequester all the unusable waste we could create on any reasonable time scale without any problems. It works just like a landfill - we put our undesirable things in a dedicated area and control the environment of that area so we don't have environmental damage everywhere.

Incidentally, that works for disposing of nuclear waste byproducts in ReactorCraft as well. Sequester the nasty byproducts in drums and locate them all elsewhere.

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midi_sec

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I know Yucca Mountain very well. I was involved with a couple protests back when Harry Reid was making the claims that "Yucca is dead"

The problem is we are so divided as a country on Everything. Isn't it ironic that the "green" side of congress/senate was instrumental in shutting down Yucca? Building/Maintaining a high level waste repository is easy'ish on paper, but difficult/impossible due to politics. imo we will all perish in sunfire before they get together on the nuclear issue.
 

MajPayne21

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Jul 29, 2019
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I plan to expand my pebble bed reactor to see where the temperature stabilizes. I was thinking of adding a layer of neutron reflectors where the concrete is now to see if that might increase heat a bit without causing meltdown.

I also want to test out some conventional reactors to see if I can come up with some good designs to share.

Another project is to incorporate some neutron chambers for tritium.

Anyone have a good idea of the quantity of tritium required for a fusion reactor? What about the rate required to sustain fusion at steady state?

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Reika

RotaryCraft Dev
FTB Mod Dev
Sep 3, 2013
5,079
5,331
550
Toronto, Canada
sites.google.com
I plan to expand my pebble bed reactor to see where the temperature stabilizes. I was thinking of adding a layer of neutron reflectors where the concrete is now to see if that might increase heat a bit without causing meltdown.

I also want to test out some conventional reactors to see if I can come up with some good designs to share.

Another project is to incorporate some neutron chambers for tritium.

Anyone have a good idea of the quantity of tritium required for a fusion reactor? What about the rate required to sustain fusion at steady state?

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HTGRs do not emit free neutrons, so neither of these will work.
 

MajPayne21

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Jul 29, 2019
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Bummer. Does that mean that core proximity to each other has no effect in an HTGR? Or do the blocks interact on a check/execute level rather than using free neutrons to provoke additional fissions?

I guess I'll move to the backup project of emulating a real-life reactor core fuel rod arrangement and incorporate some irradiation chambers in it to make tritium.

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