No, I hate the changes. As do most people, I love Gregtech's content but not the nerfs it gives us. I like the machines, I hate having to spend double the time just to get an assembly line up and running.You hatin' on GT?
No, I hate the changes. As do most people, I love Gregtech's content but not the nerfs it gives us. I like the machines, I hate having to spend double the time just to get an assembly line up and running.You hatin' on GT?
As do most people, I love Gregtech's content but not the nerfs it gives us.
Ah no, I meant that most people don't have a problem with the new feature Gregtech adds. From what I've seen, if people don't like it, it's because of the nerfs.I'm not sure if you are qualified to speak for "most people", but I, personally, like that GregTech modifies things to make them less-easy. I wish the balance was a bit better in regards to some things, but it's fairly well done in general, designed to extend the game for most people.
Ah no, I meant that most people don't have a problem with the new feature Gregtech adds. From what I've seen, if people don't like it, it's because of the nerfs.
I guess I just have a different idea of progression than the one Greg does. I like the new blocks he adds (I haven't worked out how to use the centrifuge yet but yeah eventually) and honestly, if I do reach the "endgame" or what others deem to be endgame, that's the worlds that I'm least likely to want to quit. I always take my time and progress at my own pace, and never reach that endgame within a month never mind a week.
I don't rush to endgame as I don't find rushing anything in MC fun. I'm not competing against anyone, so I'd rather take my time and enjoy things. And by enjoy I mean enjoy building, not enjoy mining (althought that's not to say I don't enjoy mining, I do sometimes )With GregTech, it's pretty hard to rush into the end game (having a great deal of iridium on hand) before a month's time at least.
And the industrial centrifuge will be your best friend if you're copper-hungry, although, personally, I dislike it so I don't use it.
Yeah I like that part of it and it's always nice to have more content and everything, but I'd prefer if rather than pushing everything further down the line and making it more difficult, i think they should also provide some alternatives to replace what was moved. Like, I'm fine with things being harder to craft, but I'd also like to be able to do something before I do that, you know? That's why I really love the Quartz Grindstone. It's not too amazing, but it's there for the beginning of the game. Same with the iron furnace and project table. Something to bridge the gap between vanilla and endgame.Ah, in that case, yeah, very few people I've seen have issues with GregTech because of the new features (adding machines/blocks/etc), and because of the changing features (changing the way to make things, etc).
That aside, though, it's decently well balanced for an elongated game, which works well on servers. The nice thing about not having a long time between almost-godmode and the start, in single player, is that you can just make a new map when you get there in a week. On a server, new maps don't usually happen very often.
I don't rush to endgame as I don't find rushing anything in MC fun. I'm not competing against anyone, so I'd rather take my time and enjoy things. And by enjoy I mean enjoy building, not enjoy mining (althought that's not to say I don't enjoy mining, I do sometimes )
Yeah I like that part of it and it's always nice to have more content and everything, but I'd prefer if rather than pushing everything further down the line and making it more difficult, i think they should also provide some alternatives to replace what was moved. Like, I'm fine with things being harder to craft, but I'd also like to be able to do something before I do that, you know? That's why I really love the Quartz Grindstone. It's not too amazing, but it's there for the beginning of the game. Same with the iron furnace and project table. Something to bridge the gap between vanilla and endgame.
And the industrial centrifuge will be your best friend if you're copper-hungry, although, personally, I dislike it so I don't use it.
Well, personally I don't like that he changes other mods recipies.
and then I think, well most wouldn't have a reason to go into %appdata%
meh, you know what I mean(Psst, FTB doesn't install into %appdata%)
Do NOT like GregTech.
Hummmmmm im waiting for a group railcraft hater to start making threads, railcraft does change the vanilla recipies does it? i do have the feeling that i should wait sitting down for those post
And funny enough railcraft does it in a way that makes sense and people don't 'hate' railcraft.
I guess giving you the option to disable it and even select different lvls of difficulty are a bad way of doing things, most of the people that hate gregtech are you surfing the hate wave cuz of the drama imo.......
I'm sorry but we've gone over this before. The reason some people dislike it because they disagree with that having stuff takes longer makes it difficult. It's not about whether it's configurable (if it would not be GT would not even be in ultimate), it's about a mod author that focusses his energy on the (IMHO) wrong things. That's why I dislike that aspect of GT: it's a complete waste of time.
We all are entitled to our opinions like something and i do understand your point of view wich i based on your opinion, but what a "complete waste of time" its for you its a very nice addition to the game for others, but you said it, its already been disscused to the max on other threads.