<rant>
Energy is the amount of work an object can do - period. In minecraft, energy is represented by MJ, EU, Bluelectric Charge and Factorization charge.
Power is the amount of work an object can do over time. In minecraft, power is represented by MJ/t, EU/t, and Watts.
Infinite energy is quite easy to do in minecraft. The oil fabricator loop is a good example. Oil -> Refinery -> 36HP boiler -> Engines -> oil fab -> loop will provide a constant trickle of energy at FINITE POWER.This can also be thought of as arithmetic growth of energy since you follow an arithmetic pattern (10+10+10+10+10+10+etc)
When you want to do automation with constantly running machines, you want to think about power and not energy. If your machines use 60 MJ/t and you produce 20 off yer fancy oil loop, you are still running at well under optimal and you are still limited in time. Infinite energy assures you that your machines will continue to work forever, but it doesn't mean that they will work very quickly.
Infinite power is a bit trickier to do. The best example would probably be a factory powered by hybrid solars which is automated to turn its UUmatter into more hybrid solars which are placed by turtles which expand forever. This infinity is much larger than the previous infinity and will be able to supply infinite power over time. You can think of it as a geometric growth of energy (10*10*10*10*10).
If you constantly make machines that require more power as they progress in time, you will need a factory that builds those solar panel factories and thus make use of an even bigger infinity. You can think of this as exponential growth of energy (10^10^10^10^10)
the point is - just because things create infinite energy doesn't mean that they will suit your needs. Finding an early game finite source of energy with a great power output (like fuel) will probably be more useful to you than an infinite source of energy (like a lava loop) until you get enough resources that your power source doesn't matter any more.
</rant>
Energy is the amount of work an object can do - period. In minecraft, energy is represented by MJ, EU, Bluelectric Charge and Factorization charge.
Power is the amount of work an object can do over time. In minecraft, power is represented by MJ/t, EU/t, and Watts.
Infinite energy is quite easy to do in minecraft. The oil fabricator loop is a good example. Oil -> Refinery -> 36HP boiler -> Engines -> oil fab -> loop will provide a constant trickle of energy at FINITE POWER.This can also be thought of as arithmetic growth of energy since you follow an arithmetic pattern (10+10+10+10+10+10+etc)
When you want to do automation with constantly running machines, you want to think about power and not energy. If your machines use 60 MJ/t and you produce 20 off yer fancy oil loop, you are still running at well under optimal and you are still limited in time. Infinite energy assures you that your machines will continue to work forever, but it doesn't mean that they will work very quickly.
Infinite power is a bit trickier to do. The best example would probably be a factory powered by hybrid solars which is automated to turn its UUmatter into more hybrid solars which are placed by turtles which expand forever. This infinity is much larger than the previous infinity and will be able to supply infinite power over time. You can think of it as a geometric growth of energy (10*10*10*10*10).
If you constantly make machines that require more power as they progress in time, you will need a factory that builds those solar panel factories and thus make use of an even bigger infinity. You can think of this as exponential growth of energy (10^10^10^10^10)
the point is - just because things create infinite energy doesn't mean that they will suit your needs. Finding an early game finite source of energy with a great power output (like fuel) will probably be more useful to you than an infinite source of energy (like a lava loop) until you get enough resources that your power source doesn't matter any more.
</rant>