Diamond rarity?

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jnads

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Jul 29, 2019
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So, after the comments (my biome is redrock but I also tried temperate rainforest), I went and found an ocean, and just mined down and backfilled the hole.

Ended up finding a cave system @ diamond, which lead to a ravine (under the ocean at diamond level!). I found my first diamond on my Mindcrack map (after 3 days of playing)! Found one vein chunk of 3 in a lava cave, then found a under-ocean ravine @ diamond level and found a chunk of 5 in the ravine.

Even though I've only been on this map 3 days, I ported from FTB Beta A (installed Mystcraft and used Mystcraft porting method), I have GraviSuit and Ultimate Solar Helmet, and Vajra, so it's not like I'm mining small swaths. I put a Galgadorian Mining Drill to shame.


Perhaps I'll do some more experimentation and mine a 20x20 area for a few hundred blocks. Maybe use a mining turtle (or 10).

I still think something with all the new ores is overwriting diamonds after vanilla generates its ores, but I'm not sure how the vanilla-mod ore generation mechanism works. Can a mod copy over other stuff?


Diamond level is the new whore street. There's crap tons of ores in this diamond-level ravine.


I will say Nikolite is insane. RP generates way more than any reasonable person uses. The only reason I mine it is because you can get diamond dust in a Pulverizer. I'll probably Void pipe most of it (since I have the ore equivalent of 10 stacks of dust).
 

Daemonblue

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Jul 29, 2019
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Can't diamond veins be covered and partially consumed by bedrock? It could very well be that the diamonds you are looking for spawned in unreachable places and had their vein size decreased due to it wanting to spawn at much lower levels than most people mine and possibly underneath bedrock.
 

slay_mithos

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Jul 29, 2019
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My biomes are Savanna, River, Plain and Forest, with the two first on one side and the others on the other.
I didn't notice any significant difference between both ways, even when one is Extra Biomes and the others are not.

My tip would be to make a mining turtle with a RP gem pick first, then go here: http://pastebin.com/wNHvrLpp

Put that on your turtle, feed it some fuel (250 should be enough to start), put torches on slot 1, some cobble on slot 2 (1 or 2 should suffice), and run the program.

It will make a 100 long tunnel (1x2), and return in a second one, 4 blocks on the left, based on the standard branch mining.

Repeat that 2 or 3 times, and profit from these pre dug branches.

If after visiting all tunnels dug by the 4 runs, you still didn't find any diamond, then yeah, you might really be unlucky.



Anyway, saying that diamond is dependent on biome, I want better proof that just observation. Pieces of code from either Vanilla ore generation or Extra Biomes XL should do.
That's like when people say that saplings drop more when leaves decay, the code doesn't show anything of that sort, but it started with people saying it, and then we gave significance to that just because we happened to see it on 1 or 2 trees.

But I really hope for you that my little program will find you some shiny gems, or else you should either consider moving or going into Mystcraft, single biome where you think there is more diamond.
 

KirinDave

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Jul 29, 2019
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Anyway, saying that diamond is dependent on biome, I want better proof that just observation. Pieces of code from either Vanilla ore generation or Extra Biomes XL should do.

I actually agree. I just looked through the code and didn't' see anything suspicious right off the bat. Still, it's possible there are bugs that reassign diamonds to something else. I mean, these forests already have wood that's bugged for many recipes. I'll look more tomorrow when I'm less tired.
 

Saice

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Jul 29, 2019
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I will say while diamonds are rare it is nothing to write home about. I believe it more luck as random generation is just that random. It is not uncommon for me to find no diamonds in one chunk and then find 5 the chunk over.

But even then there are two ways around this that does not need any extra changes to whats already there.

Fortune .. yep do some caving with the default vanilla enchantment and you will net your self a good cache of diamonds.

Or ... just make them. There are multiple ways to get the coal dust, flint, and obsidian needed to compress your own diamonds.
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
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Tartarus.. I mean at work. Same thing really.
If you're running short, start macerating/pulverising coal. Generally stripping an area of coal as you explore will net you an extra 50-100% diamond.
Flint is easy, you'll have stacks of gravel kicking about if you've been processing your ores in the induction smelter.​
Obsidian? Thats what the igneous extruder is for.​
Thaumium metal works very well with L30 enchants. And its fairly cheap to make/repair.​
(I have 30 pick- eff IV, unb III, fortune III. It takes 32 levels to return half the damage when combining with a ingot)​
30 levels is cheap- I can easily go from 0->50ish in a single mining trip.
I've been playing both Mindcrack and Direpack, and never had any serious problems finding diamonds- but I'll admit looking for your first few is somewhat tedious.
 

Skyguy7567

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Jul 29, 2019
6
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I've found 6 diamonds so far, 3 made from coal. I've been having a very hard time finding diamonds compared to normal Minecraft. I still can't afford a quarry (Yeah...) and I've done caving, strip mining and everything. Got two stacks of gold ingots with more than 6 stacks of iron with almost a stack of rubies and half a stack of other ruby-ish pearls. Even got more than 20 emarlds. Found a ton of sulphur, already gone to the nether to set up a pump and got unlimited geothermal power. What is wrong with diamonds? I know that FTB has a plugin that makes diamonds rare... Utlimate pack for me. Another question is that my world is generating very strange terrains like extreme hills but they are sort of hanging in the air with a huge rounded opening and a TON of caves. I once had a glitch and I almost couldn't see A SINGLE SPOT that is not a tunnel since I've got everything lit up down there. Screw it. I'm cheating. Spawning myself 3 stacks of coal just to keep stuff going on. Don't want to just running around gathering this and that without a quarry. I currently have turtles excavating, but they always end up in the already explored caves and I don't get anything. Is there somewhere in the config file I can change the spawn percentage per chunk or something so I can be like normal Minecraft? I've watched people playing Tekkit Lite, and they are like a chest full of diamonds or something. Of course they dug out a huge area underground for maybe 100x100 huge area 3 high at level 11 underground and they got a chest full of diamonds with them making diamond stuff every day. Thinking of changing to Tekkit. Can't put up with stuff got stuck there not having more advanced stuff. I'll probably find another area and set up a 64x64 quarry station after compressing those three coal chunks (Shouldn't take too long. Got a Rotatory Macerator) and start making myself useful here. Or maybe just using a Minum stone and start turning cobble into flint, flint to clay, clay blocks to iron, iron to gold, gold to diamonds. That's actually not a bad solution for the stacks and stacks of those in the barrels.
 

zbeeblebrox

New Member
Jul 29, 2019
104
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Necro'd or not, it looks like the question was never answered. So out of curiosity, I generated a world using the seed "Diamonds Test" (no quotes) and went looking for a redwood forest location in the Direwolf pack, then compared that result to the same location using the seed in Mindcrack and Vanilla. Here are the results with the redwood forest dead center (it's a swamp in vanilla), a small redrock mesa bordering it to the SE along a coast (desert in vanilla), and a normal plains biome covering most of the NW:
fCMtTCk.gif

Sokn7Yg.gif

This was done in MCMap, which generates a 3/4 overview of all generated chunks (here zoomed in to the region in question). The surface maps are in black and white because MCMap doesn't have a way to leave x-ray mode without closing the whole program, which is dumb. Also, it doesn't know any modded blocks, and just picks vanilla blocks at random to replace them, so it would look ugly in color anyway. The grid you see in both gifs is a visual glitch, but it's approx. an area of 8x8 chunks if you're curious about scale. This first gif is the most important: it's in x-ray mode, focused on y=20 and below, and all the red dots are diamond ore locations.

And they're all nearly identical.

Any change in distribution appears to be via shifting - I see no evidence of deletion anywhere, especially not in the redwood biome specifically. What I do see is anywhere diamonds vanish between vanilla and the packs, the packs appear to place new diamonds elsewhere within chunk-reach, giving a net loss of roughly 0. In fact, if anything this actually calls into question the claim that the Mindcrack pack has a different distribution of ores than the Direwolf pack, as the diamond ore locations match each other between those two better than they do against Vanilla.

As a side note, I was surprised to discover that EBXL is so precise in replacing vanilla biomes. The coast is followed almost exactly, and each biome's borders are nearly the same - the only difference is the biomes' identities. Interesting.
 
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Bigglesworth

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Jul 29, 2019
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I've found 6 diamonds so far, 3 made from coal. I've been having a very hard time finding diamonds compared to normal Minecraft. I still can't afford a quarry (Yeah...) and I've done caving, strip mining and everything. Got two stacks of gold ingots with more than 6 stacks of iron with almost a stack of rubies and half a stack of other ruby-ish pearls. Even got more than 20 emarlds. Found a ton of sulphur, already gone to the nether to set up a pump and got unlimited geothermal power. What is wrong with diamonds? I know that FTB has a plugin that makes diamonds rare... Utlimate pack for me. Another question is that my world is generating very strange terrains like extreme hills but they are sort of hanging in the air with a huge rounded opening and a TON of caves. I once had a glitch and I almost couldn't see A SINGLE SPOT that is not a tunnel since I've got everything lit up down there. Screw it. I'm cheating. Spawning myself 3 stacks of coal just to keep stuff going on. Don't want to just running around gathering this and that without a quarry. I currently have turtles excavating, but they always end up in the already explored caves and I don't get anything. Is there somewhere in the config file I can change the spawn percentage per chunk or something so I can be like normal Minecraft? I've watched people playing Tekkit Lite, and they are like a chest full of diamonds or something. Of course they dug out a huge area underground for maybe 100x100 huge area 3 high at level 11 underground and they got a chest full of diamonds with them making diamond stuff every day. Thinking of changing to Tekkit. Can't put up with stuff got stuck there not having more advanced stuff. I'll probably find another area and set up a 64x64 quarry station after compressing those three coal chunks (Shouldn't take too long. Got a Rotatory Macerator) and start making myself useful here. Or maybe just using a Minum stone and start turning cobble into flint, flint to clay, clay blocks to iron, iron to gold, gold to diamonds. That's actually not a bad solution for the stacks and stacks of those in the barrels.


 
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