Detailed Text Tutorial on Creating Tile Entites for MC 1.7.10; Can't Find?

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xKazlyn

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Jul 29, 2019
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Title says it all, my foray into the modding world has been going smoothly, got some basic ores/tools made as a kinda tutorial for myself, and i'm ready to delve into Tile Entites, but there seems to be NO 1.7 tutorials that are purly text based, i can't stand watching videos of code, since i like to be able to skim code and read/follow each line of code to understand its purpose, and I can't do this with a video sadly. So if anyone could direct me to a well written Forge tile entity tutorial, i would be greatly thankful, google hasn't brought me any useful tutorials yet, so I hope you guys (and girls) would know more than google. Thanks again! :)
 
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unless I'm mistaken I don't think TEs changed all that much from 1.6, look at the vanilla TEs or one of the open source mods how they do it
 
i-know-some-of-these-words.jpg

i have no idea how to do anything with code. furthest i've got was configs :p (yes i know how comically far from actual code that is)
 
Really all i need is an explanation of the NBT methods. Then a basic skeleton of the needed classes for a tile entity block
 
Really all i need is an explanation of the NBT methods. Then a basic skeleton of the needed classes for a tile entity block
if you can handle XML DOM classes or JSON classes you can handle NBT, the only difference is that NBT is binary based

Key point is that the compound tag is the key-value structure (brace objects "{}" in json) and the list is the array (the brackets list "[]" in JSON) all the rest are the values in various formats