So, if i've got this terminology right, Server Desync is when the actions of the player/client aren't properly recorded by the server. This typically shows itself in the form of placed blocks not placing and broken blocks not breaking.
I've played Horizons, DW20's 1.6, and Monster without any issues, but i downloaded Magic Farm 2 this morning and i'm having an unplayable amount of desync. I've redownloaded the pack, and i've tried all of my other packs, but i'm only having this issue in Magic Farm 2. I'm up to date on my Java 64-bit, and i'm not having any sort of RAM issue. I'm not playing on an actual server, just a Single player and select world click.
Any ideas on how to fix this? None of my searches have come up with anything decently helpful.
I've played Horizons, DW20's 1.6, and Monster without any issues, but i downloaded Magic Farm 2 this morning and i'm having an unplayable amount of desync. I've redownloaded the pack, and i've tried all of my other packs, but i'm only having this issue in Magic Farm 2. I'm up to date on my Java 64-bit, and i'm not having any sort of RAM issue. I'm not playing on an actual server, just a Single player and select world click.
Any ideas on how to fix this? None of my searches have come up with anything decently helpful.