I dont comment often here but this is getting silly, when first reading the op had the same reaction then after a second it started to sink in, yes there are some mods still to be released for 1.12 so I can totally understand the logic of waiting a couple of weeks, & dont forget its the same for mod devs, they too have families & commitments over the upcoming holiday season, its way to easy to take a cheap shot at people that you will never meet in real life, this is a gaming community after all & most of the work is done free of any charges & restrictions, personally I think we as a whole should be thanking the people that give there free time to create mods & packs for use the end users to play.
Undiscerning comments such as this are detrimental to any community effort.
No one has taken any cheap shots. No one is asking volunteer staff not to spend the holidays with their families.
Quite the opposite; everyone taking the time to come to the FTB forums for news and taking more time to post feedback has a vested interest in contributing.
If members of the community are getting increasingly agitated with the way that they handle external communication that is a real threat to their product.
It is not something to be taken lightly.
Ask EA how easy it is to lose consumer faith and good will because of mismanagement. Of course that is an extreme example but it makes the point I believe.
Just because people are not paid does not mean that professional conduct is impossible. We have so many outstanding open source, non-profit, and community run projects.
I count FTB as one of those. A good effort should not be allowed to falter because of issues gradually creeping in, eroding quality, effectively devaluing the work done previously.
This is where we, the community, come in. We are here to scrutinize and allow them a glimpse into the mind of their users. Imagine how many more there are who can not be bothered to take the time and post feedback.
It is appreciated that you want to say something nice and supportive but you can not allow an environment to fester where critical voices are shunned because a part of the fan base is brown nosing.
As someone who has to deal with this stuff in a professional capacity I must say that you simply must not announce a product multiple times over, scrap it, re-announce it and then delay it again.
I am sure they had good reasons why they did it, each and every time.
I am not arguing the merits of these decisions.
However, you keep your consumer base away from these struggles.
If you do not know when it will be ready then you say "We don't know when it's ready".
They used to do this in the past... Giving ETAs and then not keeping them is a new thing and I for one think it would be wise to change the information policy back to what it was.
Then you have the luxury of making announcements that actually excite people when you finally have something solid to share.
On page #1 of any PR/Marketing guide book you will find "Do not make promises you can not keep".
Apart from the issue of miscommunication I find the idea interesting of maybe re-evaluating what constitutes FTB's staple mods. Maybe some of the ones that have been around forever could be changed out for some newcomers.
Not (just) to help with accelerating the release schedule but to keep things fresh.