Customising a modpack serverside

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Heliomance

New Member
Jul 29, 2019
306
0
0
My housemate runs the Minecraft server we all play on. I've been nagging him for a while to upgrade our world from DW20 to Ultimate, and he's finally said okay. I'm currently upgrading, running through the config files to customise them and such, when I realised something annoying. Ultimate has Advanced Solars, not Compact Solars, and he and I have both built automated HV Solar Plants. As I'd rather like these not to break, I'd like to put Compact Solars back in the pack. How would I go about doing this?
 

jeff9219

New Member
Jul 29, 2019
12
0
0
Do BlockID's from DW20 stay consistent with those of ultimate? and you could just put the comactsolars.zip (or w/e it is called from your DW ~/minecraft/mods) and compactsolars.cfg from DW20 ~/Minecraft/config) into their respective folders in the ultimate folder. (both under your FTB install folder)

For both Server, and all clients!
 

Lathanael

New Member
Jul 29, 2019
959
0
0
Replace the Advanced Solar Panels mod with the CompactSolars one. We made the use the same IDs on purpose so a switch between both would be as seamless as possible.
 
  • Like
Reactions: Whovian

Heliomance

New Member
Jul 29, 2019
306
0
0
Replace the Advanced Solar Panels mod with the CompactSolars one. We made the use the same IDs on purpose so a switch between both would be as seamless as possible.
Wait, does that mean that by default, any HV solars will automatically become Ultimate Hybrids?