Yea if your going crazy like that you may as well use boilers. Yea you got it right with 1mb/t of water to spare. So for every 6 AAs you can 25 engines.What could you possibly need so many combustion engines for that it it is actually worth it to set up a coolent system instead of aqueous accumulators...?
Also, I can easily run 4 combustion engines off of 1 aqueous accumulator.
I think you just uncovered a bug. If the recipe GUI indicates it should only use 10% of the water consumption, it should only use 10%. Problem is the microtransactions of the combustion engine seems to be rounding up the ice Usage, hurting its efficiency. Problem is, in order to fix this, the only way would be to increase water consumption per tick to level it out. Its similar to how recyclers don't increase EU usage in proper proportions with one overclocker.
Good find, and it shows how important tests can be.
What could you possibly need so many combustion engines for that it it is actually worth it to set up a coolent system instead of aqueous accumulators...?
Also, I can easily run 4 combustion engines off of 1 aqueous accumulator.
boilers for days lol and i didnt realise you could run 4 off of one i was under the impression it was a 3 to 1, shows how out of the loop my math is on some of these topics lol all good info tho.Yea if your going crazy like that you may as well use boilers. Yea you got it right with 1mb/t of water to spare. So for every 6 AAs you can 25 engines.