CraftingTable IV -The successor of the famous CraftingTable III mod

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Lethosos

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Jul 29, 2019
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Not that the Werewolf games didn't do that enough times to you. :p

Sent from my Puzzle Box of Yogg-Saron using Tapatalk 2
 
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Elec332

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Jul 29, 2019
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Update time!
Grab the latest version here

Changelog:
Code:
(hopefully) Fixed ThreadDeath exception

Fixed Server-side crash regarding KeyBoard inputs

Fixed recipes not properly loading when connecting to a dedicated server

Added search bar!
 
Last edited:

Pyure

Not Totally Useless
Aug 14, 2013
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Hey why should I keep it on topic when you dont even answer my damn questions.

Don't make me ping you again. I swear by all that is holy I'll do it.
 

Elec332

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Jul 29, 2019
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Small, but important update, grab the latest version here

Changelog
Code:
Fixed clientside issue created by the last version
 

Chocohead

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Jul 29, 2019
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How does this handle custom crafting handlers like IC2's and Forestry's? Is it automatic or do you have to add custom support for each mod?
 

Strikingwolf

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Jul 29, 2019
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How does this handle custom crafting handlers like IC2's and Forestry's? Is it automatic or do you have to add custom support for each mod?
I would guess you would have to add support...@Elec322 you should make an API so that people can register their crafting handlers
 

Strikingwolf

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Jul 29, 2019
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I would guess you would have to add support...@Elec322 you should make an API so that people can register their crafting handlers
Expanding on this, if a machine is nearby that could also allow things to be crafted with machine, with time reqs ofc
 

Chocohead

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Jul 29, 2019
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Expanding on this, if a machine is nearby that could also allow things to be crafted with machine, with time reqs ofc
By nearby is that next to (touching) or in a magical radius? I could see that slowing it down even further with massive kitchen sink packs in a central machine room.
 
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Strikingwolf

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Jul 29, 2019
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By nearby is that next to (touching) or in a magical radius? I could see that slowing it down even further with massive kitchen sink packs in a central machine room.
Either or, but you could use lazy tabs and caching to reduce the slow down
(Or if Java had it and @Pyure didn't kill you for it...TCO)
 

Elec332

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Jul 29, 2019
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Preview time
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