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Continuum and Ore Excavation

Discussion in 'General FTB chat' started by ColdComfort, Jun 5, 2018.

  1. ColdComfort

    ColdComfort Guest


    Currently playing Continuum, and just added the Excavation modifier to a Tinker's axe. However, I can't get the vein miner function to work for the life of me.

    There are no key conflicts with the button I chose, and I've attempted a few different shapes to try to get it to chop down a whole (or large part of) a tree, with no success.

    Any ideas as to what I might be missing?
  2. Pyure

    Pyure Not Totally Useless

    Check the configuration. I recall looking at Continuum's config for ore excavation, and there's a list of viable blocks. There's also a "invert" property that is (I believe) set to true and which is turning that list into a whitelist or blacklist (I forget which).
  3. ColdComfort

    ColdComfort Guest

    I didn't read the quest, and just assumed it would work like normal vein miner.

    In Continuum, it's been super nerfed, and adding it to a tool only gives you a "small chance of mining one ore block extra" to start, and ONLY works on ores.

    So basically a waste of a modifier slot and a bunch of ender pearls.

    Thanks for the response though!
  4. deadscion

    deadscion Active Member

    SevTech modpack has a mod called ore excavation Integration, which works with Ore Excavation mod. If you find this mod disable it and all your nerfing will disappear.
  5. ColdComfort

    ColdComfort Guest

    Nice, that one's in Continuum as well, so that'll likely do the trick. Thanks!

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