Not a proper title. Le Monde is the name of the map we're playing on. Conquest Reforged is the primary resource pack. Both are worth clicking, I really think this is as pretty as Minecraft gets, at least for a heavy modpack. I've been narrowing this pack down for years, and indeed nothing is ever perfect or finished. However, I think this is by far the closest to my vision that I've gotten to yet. It's a culmination of basically everything I've learned about the modpack making and server-running all rolled into one. Hopefully, the long-term experience that I've been chasing for years. We've got 5 of us this time around, too! Likely to have a few more on the way. I've never hosted this many before, so I'm adding people in slowly. The idea isn't to wrack your brain trying to get through the next modpack in a big open room full of machines, though of course there are all the machines you're expect to have. This pack is all about thriving in the face of Minecraft nature, in style. Building for a purpose, and making it look good at the same time. For this reason, it uses the typical mods you may already be familiar with so the focus becomes how you use those tools to go beyond surviving in this gorgeous landscape. And of course, every possible building tool you can can think of. This is the pack for builders. And for those who need a vacation. (There's no need for sound for any of these, btw, they're made for sneaking on your phone or at work.) This one is just some raw random footage of me checking out the landscape. All this is just one of 20 distinct and gorgeous hand-painted biomes. I didn't make it, I linked it at the top. I just think it's the best looking custom world available out there. It's really beautiful. Day and night. And at this point, we haven't even built anything yet. All this work putting this all together, this is just the canvass. I posted this one in the other thread already, but this is where the story begins. It's just a quick day in the life of early game survival. Not much to see leading up to it. My basic first week survival stuff is out of the way and nature is already beginning to fear us. But, a good place to highlight the lay of the land. Starting off at night, mostly to make it nicer when the sun comes out. But also to check out the little floaty firefly type stuff. One of the great things about modded minecraft is that there are ways to prevent spawns without light, so darkness can be part of your palette. This will come into play later on when I start building my real castle/village later. But first! We gotta get ourselves a solid camp. In the beginning we set up around this village at the spawn point- the only overworld village. I've set up an early game shop with dragon eggs, as I've decided the best way to thrive over nature is on the back of your own fire-breathing dragon. Anyway, at this point, I'm working out of the little grass mound by the beach. Enough shelter to toss a handful of chests down and gather the mats needed to make the stage 2 survival hut, teased by the foundation built on the top of that little hill. That "hut" will be be a temporary foothold leading up to the real builds, but it will still be fairly elaborate. This will serve as a farm and satisfy all of my basic survival needs, as well as host my first storage system. Easy inventory management is key to building real stuff later on! Hrro, there @ShneekeyTheLost Which leads us to this weekend! As stated above, this pack is built as a vacation in Minecraftland, and this was Minecraftland Weekend! My first weekend where I could really just play and not be debugging and resetting and configuring all day. I mean, that never ends, it's part of the gig, but it's a lot more complete by now and a lot of the fixable bugs have been squashed out, so it's time to play. And play, I did! As you can see. All that sprouted up in the two days, including taking some time out to learn about the Chicken poop mod and how to get chickens to poop out iron to fund my builds! Iron is in short order on this map, it seems, and I'll take all the poop iron I can get! But anyway, this is the basic structure. I still have to "wire" everything and set up the sorting. But, I have a safe place to sleep, making sure to get that picture view of the sunset every time I wait for someone else to sleep too. I have a safe place to raise my dragons, Aylee, Puff and Comet. They're little now, I just hatched them a few hours ago. But they gon get big quick! They're already too big to be hopping up on my shoulders. I didn't like how the roof turned out. While framing it (which I had to do THREE TIMES because it turns out you can "veinmine" trees, and entire frames of barns built out of log), I had some different visions for it, but by the end, with still no real safe flying options, eventually I was just like, ok, this is a barn. It doesn't have to be perfect. And it is totally fine. The idea is to overbuild everything, I don't have to be good at it! lol. I'll save those details for when I have an angel ring. I can't wait to see stage three get started, but that will be a bit. I'll have to spend the next week or two making everything functional at this base. I will need a LOT of materials for the next one, and I need this place to be efficient at holding it all. But, I can't stay there for too long, or my dragons will outgrow it. So, clock's a-tickin'. I'lll have more from other people's builds and whatnot later, especially if we get to a point where we're building infrastructure between camps, but that's all a bit down the road. Fake edit: Bonus clip! Other than showing off my 'leet Fling-Glider(tm) skills, Just a little blip of the sunset from my bed. Just cause it's pretty.