Computercraft Improved Melon Farm

Discussion in 'Community Showcase' started by El_Diablo256, May 1, 2013.

  1. El_Diablo256

    El_Diablo256 New Member

    This is my improved and more automated version of my last melon farm.
    this program allows you to start you melon farming with one command and they will bring it back to the starting position too!
    last melon farm:

    length = 7 width = 23

    1-> bottom Layer: the outlines and wood can be 2-> 2nd Layer: plant the melon seeds on the waterside and a made from every block you want chest to the far left(if you look at the farm)
    [​IMG] [​IMG]

    3-> 3th layer: just add the turtle on top of the chest,
    facing the farm. and add on top of that turtle a chest.

    you can always add a roof on top or make it underground. this is the path the turtle will follow:
    [​IMG] [​IMG]

    the turtle interface with in slot 1 coal and
    in slot 2,3,4,5,6 and 7 melon
  2. Pandemoneus

    Pandemoneus New Member

    Wouldn't it be easier if you planted the stems along the fencewall and have the turtle move along the trench? It could break melons both north and south from one position.

    And by the way, you don't need to tilt the land, melons grow fine on dirt aswell.
  3. Xipheon

    Xipheon New Member

    The turtle would have to make 7 moves per 2 melons harvested because of all the turning since you can only break blocks forward, up, and down. The other method is 4 moves per 2 melons and you could also factor in a quicker return time as the posted method ends against the starting wall.
  4. El_Diablo256

    El_Diablo256 New Member

    at the end it turnes and drops the melon in the chest...
  5. Xipheon

    Xipheon New Member

    Right, I was defending your method but my grammar was a bit messy. After it harvests the last melon it's already against the same wall it started at leaving just a few blocks to travel to return to the chest. With the method he suggested after harvesting the last melon it's at the farther end so even after taking longer harvesting it has longer to travel to return.
  6. San

    San New Member

    Straw golem + Wooden golem + Xychorium soil + enderchest

    Fast and functional. No water needed. No energy or fuel consumption. Plop down then enderchest anywhere you want the farmed goods to be accessible.
  7. ttech

    ttech New Member

    But for those that don't do Thaumcraft, this layout works just fine though.
  8. Wekmor

    Wekmor New Member

    Redpower Block Breaker on a slow timer (idk like 1 or 2 minutes) work also fine :b
    For people that don't like Cc like me :'D

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