Closed Compressed Zombies not "decompressing" when killed by spikes

Discussion in 'FTB Presents SkyFactory 2.5 1.7.10' started by HittMann11, Sep 9, 2016.

  1. HittMann11

    HittMann11 Guest

    Summary of the problem Compressed Zombies not "decompressing" when killed by spikes

    Pack Version 2.5.4

    What is the bug? Compressed Zombies not "decompressing" when killed by spikes

    Mod & Version Ex Compressum v: 1.7.10-1.1.143

    Link to log file

    Is it repeatable?

    Known Fix
     
  2. UniZero

    UniZero Popular Member

    It is maybe because they need to be killed by a player only. I wouldn't worry about it really.
     
  3. Scottly318

    Scottly318 New Member

    What kind of spikes are you using? I remember only diamond acted as player kills. I could be wrong... Frequently am
     
  4. Bickers

    Bickers New Member

    all XU spikes act as player kills as you get the player kill only drops like miniature red hearts and spider eyes
     
  5. Darkosto

    Darkosto New Member

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