Blood Magic Alchemy Reagent System
This system is meant to further augment rituals by feeding them reagents. Depending on the reagent
that is used on a ritual, the ritual is augmented in a variety of ways. When you take a reagent item and
break it apart, you will have several units of pure energy, which must be concentrated in different ways.
Each item gives 1000AR, or Alchemy Reagent. This is the unit that will be used further on.
There are 3 main blocks currently, and 3 auxiliary items that will be explained. The blocks are: the
Alchemic Calcinator, Crystal Belljar, and the Alchemic Relay. They also have various types of redstone
interaction.
- The Alchemic Calcinator has two slots: a blood orb slot and a Reagent slot. Right-clicking on the block
with an orb in-hand will put the orb in the bottom of the calcinator, which will use it as fuel by taking LP
from the owner’s network. If you use another item on the block, it will instead put it into the top slot – if
this is a valid Alchemy reagent, it will begin consuming LP to melt it down into 1000AR and put it in its
internal 2000AR buffer tank. This buffer tank slowly puts the AR into the 4000AR main tank, from which
it can be syphoned.
If a redstone signal is applied to this block, it will no longer output any of its main tank into other
reagent containers.
- The Crystal Belljar is meant for bulk storage. This block does nothing on its own, but is able to store
16000AR.
The belljar also outputs a redstone signal depending on the level of its internal container. From 0 for
when there is nothing, to a full 15 when full. This can allow automation such as shutoff valves.
- The Alchemic Relay has two 2000AR tanks internally, and can send its reagents to multiple locations.
This is meant to segment what reagents go where, and act as a conduit for further transport. The circle’s
colour indicates what reagents are inside, though there are other methods to determine this.
If a redstone signal is applied to this block, it will no longer output any of its main tank into other
reagent containers. When the signal is applied, the circle will spin much more slowly.
Rules of Routing
Each block that is able to contain reagents is also able to send them through a variety of rules.
- The container is only able to send its contents by having a reagent and a destination designated. If you
specify Sanctus to go to location A and Incendium to go to location B, sanctus would not be able to go to
B without another link being made.
- Each container has a maximum number of connections. The Belljar and the Calcinator can only send
one type of reagent to one given destination, whereas the relay has more connections available. - When being filled, by default the reagents will attempt to fill all tanks in a given container. These can
be marshalled, however, so that there is are maximum number of tanks designated for each substance.
A relay can be set so that one tank may contain Sanctus, one tank may contain Aquasalus, and one tank
may contain Terrae. Since there are only a maximum number of 2 tanks on a relay, the reagents will
enter on a first come, first serve basis, but only those three may enter the relay.
- If there is only one tank designated for a certain reagent, only that tank may be filled.
There are a variety of items to help in this routing.
- The Alchemic Router is used for routing relays and jars and all containers. If you right click on a reagent
container, it will save the coordinates of the block. Shift-right clicking on a container will cycle through
the reagents inside of it, allowing you to specify which reagent to send. Clicking on another reagent
container while it has a saved location will make the saved container send the given reagent to the new
location, assuming it is within 5 blocks (may change), is in the same dimension, and there is a connection
open. Finally, right-clicking in the air will clear the given location from the crystal.
- The Alchemic Segmenter segments the tanks of a container. Shift-right clicking on a container will cycle
through the reagents inside of it. Right-clicking on the container will then specify which reagents can be
in the tank. The more you click it, the more tanks are set. If you exceed the maximum, the container will
then be reset to have 0 for that given reagent.
- The Alchemic Cleanser will clear all routes from a container, resetting the maximum number of
connections.
The Master Ritual Stone counts as a reagent container with 3 tanks of 1000AR each, but is unable to
send anything. Lists of all the rituals that have the given augmentations are found in another document.
Only those marked as (Done) or (Balancing) will be able to use the given reagents.
All recipes are subject to change!