hey there,
there is a problem on the server which throws this error to the log:
The source are some turtles with chunkloader upgrades.
Our forgeChunkLoading.cfg is configured like that:
And thats the Chicken Chunk config file:
any suggestions? More information needed?
thanks!
there is a problem on the server which throws this error to the log:
Code:
[ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted.
Our forgeChunkLoading.cfg is configured like that:
Code:
defaults {
# Unloaded chunks can first be kept in a dormant cache for quicker
# loading times. Specify the size (in chunks) of that cache here
I:dormantChunkCacheSize=0
# Are mod overrides enabled?
B:enabled=true
# The default maximum number of chunks a mod can force, per ticket,
# for a mod without an override. This is the maximum number of chunks a single ticket can force.
I:maximumChunksPerTicket=25
# The default maximum ticket count for a mod which does not have an override
# in this file. This is the number of chunk loading requests a mod is allowed to make.
I:maximumTicketCount=1000
# The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
I:playerTicketCount=1000
Code:
#ChunkLoader Configuration File
#Deleting any element will restore it to it's default value
#Block ID's will be automatically generated the first time it's run
#The number of minutes since last login within which chunks from a player will remain active, 0 for infinite.
awayTimeout=0
block.id=243
#The number of ticks to wait between attempting to unload orphaned chunks
cleanuptime=0
#The maximum number of chunks per chunkloader
maxchunks=400
#Set to false to disable the automatic reloading of mystcraft dimensions on server restart
reload-dimensions=true
#Set to false to deny a player access to the chunk viewer
allowchunkviewer
{
DEFAULT=true
OP=true
}
#If set to false, players will have to be logged in for their chunkloaders to work.
#Simply add <username>=<true|false>
allowoffline
{
DEFAULT=true
OP=true
}
#Per player chunk limiting. Values ignored if 0.
#Simply add <username>=<value>
players
{
#Forge gives everyone 12500 by default
DEFAULT=5000
#For server op's only.
OP=5000
}
any suggestions? More information needed?
thanks!