hey there,
 
there is a problem on the server which throws this error to the log:
	
	
	
		
The source are some turtles with chunkloader upgrades.
Our forgeChunkLoading.cfg is configured like that:
	
	
		
			
	
	
	
		
And thats the Chicken Chunk config file:
	
	
	
		
		
	
 
any suggestions? More information needed?
 
thanks!
				
			there is a problem on the server which throws this error to the log:
		Code:
	
	[ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted.
	Our forgeChunkLoading.cfg is configured like that:
		Code:
	
	defaults {
    # Unloaded chunks can first be kept in a dormant cache for quicker
    # loading times. Specify the size (in chunks) of that cache here
    I:dormantChunkCacheSize=0
 
    # Are mod overrides enabled?
    B:enabled=true
 
    # The default maximum number of chunks a mod can force, per ticket,
    # for a mod without an override. This is the maximum number of chunks a single ticket can force.
    I:maximumChunksPerTicket=25
 
    # The default maximum ticket count for a mod which does not have an override
    # in this file. This is the number of chunk loading requests a mod is allowed to make.
    I:maximumTicketCount=1000
 
    # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
    I:playerTicketCount=1000
	
		Code:
	
	#ChunkLoader Configuration File
#Deleting any element will restore it to it's default value
#Block ID's will be automatically generated the first time it's run
 
 
#The number of minutes since last login within which chunks from a player will remain active, 0 for infinite.
awayTimeout=0
 
block.id=243
 
#The number of ticks to wait between attempting to unload orphaned chunks
cleanuptime=0
 
#The maximum number of chunks per chunkloader
maxchunks=400
 
#Set to false to disable the automatic reloading of mystcraft dimensions on server restart
reload-dimensions=true
 
#Set to false to deny a player access to the chunk viewer
allowchunkviewer
{
    DEFAULT=true
    OP=true
}
 
#If set to false, players will have to be logged in for their chunkloaders to work.
#Simply add <username>=<true|false>
allowoffline
{
    DEFAULT=true
    OP=true
}
 
#Per player chunk limiting. Values ignored if 0.
#Simply add <username>=<value>
players
{
    #Forge gives everyone 12500 by default
    DEFAULT=5000
    #For server op's only.
    OP=5000
}
	any suggestions? More information needed?
thanks!