Which is exactly why we have this thread.
No, this thread was started with the intention of finding a new mod to focus on, as the server is restarting and OP only has experience with IC2 and is looking to branch out. The thread took on a life of its own, as people first suggested mods, then debates broke out about balance. Honestly, most of the mods involved in the last few pages of debate don't reside in the pack the OP will be playing.
If the OP is paying attention still and not made up his mind, the two obvious choices are EnderIO and Thermal Expansion (Thermal Dynamics has all the ducts). These two mods form the major tech backbone of the modpack (outside of aforementioned IC2) which can then delve into other mods like Simply Jetpacks (seeing as flight was an end goal before) or Redstone Arsenal. They are entry level mods, from a learning curve perspective, but allow you to progress quickly through them (assuming materials, which can be added with a BC Quarry or XU EnderQuarry, both which run off the RF these mods produce). Also, sprinkle a dose of MineFactory Reloaded (MFR) into that for reliable farming, mob spawning/farming, fishing, and other tasks you need done but don't want to do manually.
If you're up for something completely different, give Thaumcraft a go. It can do most of the techy things, but with a magical flair. It also comes with its own guidebook, which helps you to know where to go next and how things work. If you like it, Blood Magic and Botania tie into it quite well, and are fun in their own rite.