i have a zombie pigman xp grinder, where they fall and a CC melee turtle finishes them off. It worked fine before i updated the pack, but now the turtle doesnt seem to hit all of them when it appears that they are right infornt of it
I also noticed this recently. It seems like combat turtles only have a half block range, so if a mob is on the back half of the block it won't be able to hit them.