Actually had a question for ya, when you get a moment, Reika. Would you be adverse to a mod that weaponized certain things from both ReactorCraft and RotaryCraft? Like weaponized chlorine gas, nuclear weapons, conventional explosives including long-range tactical armaments (like howitzers), short-range defensive weapons (handheld RPG launchers, etc), and base defensive weaponry like claymore mines? I mean, it'd obviously come with a disclaimer that use of most of these things constitutes war crimes and all that, but I thought it'd be a neat thing for things like faction servers and adding variety to base defensive measures. A potential use of the latter would be something kind of like a steam grate that releases weaponized gases (like chlorine) with a redstone signal, which you could use in conjunction with a narrow hallway and password-protected door to kill intruders. Or, maybe use things like canister rounds for artillery to kill nasties in a tainted biome so you can clean it up.