Don't get me wrong, I'm thrilled to have Buildcraft back in 1.12.2. Always been my favorite tech mod; there are few things as satisfying as watching items zoom around through a complex pipe system. But now all BC machines are back to using MJ, making them incompatible with other mods, particularly Forestry's engines, which were (I believe) specifically designed to add Buildcraft compatibility.
Now, I'm sure the devs have good reason to make this change, but I can't find any documentation on it through Google, and I'm curious what said reasons might be. Anyone know?
(Also, while I'm complaining about stuff, I should mention that energy pulses/item extractions are not synchronized with the engine animation, which really bugs this particular small (but loud) spot in my brain.)
Update: I find that Galacticraft machines and batteries are compatible with MJ, thanks MikeDoodle!
Now, I'm sure the devs have good reason to make this change, but I can't find any documentation on it through Google, and I'm curious what said reasons might be. Anyone know?
(Also, while I'm complaining about stuff, I should mention that energy pulses/item extractions are not synchronized with the engine animation, which really bugs this particular small (but loud) spot in my brain.)
Update: I find that Galacticraft machines and batteries are compatible with MJ, thanks MikeDoodle!
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