I went outside once.You accidentally Gregteched, go outside for a bit. Play with some ducks or something.
The graphics were pretty good, but the gameplay and plot were just awful.
I went outside once.You accidentally Gregteched, go outside for a bit. Play with some ducks or something.
The tutorial lasted 18 years and people were arguing if there was an admin or not.I went outside once.
The graphics were pretty good, but the gameplay and plot were just awful.
Are you suggesting you can quadruple plasma processing time by adding more injectors and extractors? I do not believe that is the case. The reason it has space for 16 injectors is that the iridium and platinum fusion processes require 100m EU (10 injectors), and 16 adds future possibilities.
You can, however, re-use one side of the coils. You hook the rings together, so its like two zeros next to each other on an old school alarm clock making an 8. OO=8
The tutorial lasted 18 years and people were arguing if there was an admin or not.
processing time is exactly what you're referring to. it only creates one bucket of plasma every 6 seconds and is done by the computer, not the extractors. As only one computer is allowed per coil ring, the plasma output shouldnt increase by adding more of the injectors and extractors. The liquid injectors/extractors are by far the cheapest component so what you propose would quadruple fusion output to 240k EU/t by building practically nothing.
And some players started with 10 stacks of diamonds while others started with nothing! Not fair at all.The tutorial lasted 18 years and people were arguing if there was an admin or not.
holy shit! why need so much rednet cable?
oh is there a reason for not using mechanical pipes instead?Powered liquiducts. And Control circuits. The sad thing is you can't even see Way's actual design innovation.
oh is there a reason for not using mechanical pipes instead?
They don't auto-eject so you'd end up using a ton of gates. And also the insane sum of steam flowing out of them... the liquiducts are actually the primary inefficiency in this system. Designs exist on paper to solve this but they are very complicated and this thing already fills up AESUs in less than a minute, so it's sort of pointless.
Processing time would be getting x amount of fuel into x amount of plasma quicker, I'm not saying that. I'm saying you can use 2*x fuel to get 2*x plasma, that is volume.
Meanwhile... other types of fusion reactors are being built.
This is Way of Time's tricky Resonant Rise (based off some early prototyping work on the AS nuclear reactors by Saice) it costs well over 8000 bronze to make, but exceeds Gregtech's fusion reactor in every dimension. It's also... um... well it's a more complex build. The only way to maximize Atomic Science reactors run at max efficiency is to use multiple mods. It's quite possible for 2 10 seconds runs to produce dozens of billions of EU. It takes a mighty kick of power and a whole lot of infrastructure to maximize, and unlike other forms of power it tends to waste steam since there is SO MUCH steam flowing through the system... you'd need many 36HP boilers running for half an hour to equal 10 second run output.
There are two 1.5.2 packs as well, although they're a bit buggy they've got loads of mods and you don't notice the lack of Redpower or Xycraft all that much, IMO it's worth itEver since watching some of your LPs I really wanted to play your modpack but keeping up to date with it sounds like a nightmare due to the rapid development of the mods. Then the next question would be to run a server or just do SP for it. Oh well, I guess I will just continue to be a sheep using FTB Ultimate 1.4.7 and continue to be stuck in the stone age of MC until FTB updates.
what do you mean by liquiducts inefficiency?
Powered liquiducts. And Control circuits. The sad thing is you can't even see Way's actual design innovation.
Yeah, I'm not certain there's really a reactor in there