Reika posted a few more bits of Mojang code derpiness a while back. Here's one:
Speaking of dumb code, an example from vMC in the Block class:
Code:public void dropBlockAsItem(World world, int x, int y, int z, int fortune) { dropBlockAsItemWithChance(world, x, y, z, fortune, 1); } public void dropBlockAsItemWithChance(World world, int x, int y, int z, int fortune, float chance) { dropBlockAsItem_do(world, x, y, z, fortune, chance); } private void dropBlockAsItem_do(World world, int x, int y, int z, int fortune, float chance) { dropBlockAsItem_do_do(world, x, y, z, fortune, chance); } private void dropBlockAsItem_do_do(World world, int x, int y, int z, int fortune, float chance) { <actual drop code> }