Apologies if this has already been posted/answered in similar fashion, a search turned up nothing that could help this particular situation.
In my current modpack, I'm having some absolutely inexplicable chunk loading behavior. I have Roguelike Dungeons and Witchery as part of the pack, and for some reason, a majority of the roguelikes in the world are full of loaded chunks, and some witchery walled villages have loaded chunks - but only the chunks containing walls. These chunks are loaded regardless of whether any players are logged in or not. Additionally, it looks like these are all orphaned as they unload every 30 seconds - and then immediately reload. I am at my wit's end and ready to start doing the "delete half the mods, see if it persists" method to try to find the culprit, but wanted to ask first - is there any way to find out what mods are loading chunks? I know I can easily see what chunks are loaded (OPIS, /chunkloaders), but not who/what is doing the actual loading since these are not caused by player-placed blocks. (Alternately, has anybody else come across bahavior like this and found a solution?) I can provide any additional information if needed to help me resolve this.
In my current modpack, I'm having some absolutely inexplicable chunk loading behavior. I have Roguelike Dungeons and Witchery as part of the pack, and for some reason, a majority of the roguelikes in the world are full of loaded chunks, and some witchery walled villages have loaded chunks - but only the chunks containing walls. These chunks are loaded regardless of whether any players are logged in or not. Additionally, it looks like these are all orphaned as they unload every 30 seconds - and then immediately reload. I am at my wit's end and ready to start doing the "delete half the mods, see if it persists" method to try to find the culprit, but wanted to ask first - is there any way to find out what mods are loading chunks? I know I can easily see what chunks are loaded (OPIS, /chunkloaders), but not who/what is doing the actual loading since these are not caused by player-placed blocks. (Alternately, has anybody else come across bahavior like this and found a solution?) I can provide any additional information if needed to help me resolve this.