Big Reactors, and Farming Question (Shrooms)

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Brian Cherrick

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Jul 5, 2013
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Looking to make a food factory, as well as galgadorian metal for my tree farm (love the carts), but I need some shrooms. What can I do to grow a massive amount of shrooms (both types)? Does forestry work, and if so what farm type?

In regards to big reactors, I never tinkered with it before, but I'd like to get one going but I need a design idea or two for a high output/efficiency, low risk reactor if possible. Materials are not an issue here, so impress me :)


Brian
 

Padfoote

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Little note on Big Reactors: They're all no risk currently due to no negative effects (aside from increased fuel usage and less power output) being added yet.
 
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Brian Cherrick

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In regards to big reactors, what do you make the casing out of ? Trying to figure out since I don't think I've gotten any graphite yet.

As for the shrooms, can ya go into more detail.
 

Padfoote

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The casing is made out of specific blocks (I think they're called either Reactor Casing or Reactor Housing). Graphite is made from cooking coal.
 

YX33A

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The casing is made out of specific blocks (I think they're called either Reactor Casing or Reactor Housing). Graphite is made from cooking coal.
Or charcoal, assuming the smelting recipes are enabled. If they aren't, it's from crafting char/coal with two gravel.
 
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Brian Cherrick

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Or charcoal, assuming the smelting recipes are enabled. If they aren't, it's from crafting char/coal with two gravel.

The casing is made out of specific blocks (I think they're called either Reactor Casing or Reactor Housing). Graphite is made from cooking coal.

Got that figured out now, thanks :)

Trying to figure out how that design I am looking at is set up. Cause it outputs a crap ton of RF/t. All the link that is with it shows is the final picture, but I'm an idiot cause I can't tell anything else.

Mycellium, that easy to craft/find?
 

Wagon153

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Got that figured out now, thanks :)

Trying to figure out how that design I am looking at is set up. Cause it outputs a crap ton of RF/t. All the link that is with it shows is the final picture, but I'm an idiot cause I can't tell anything else.

Mycellium, that easy to craft/find?
Mycellium can be made with Forestry using the moistener.
 

YX33A

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Got that figured out now, thanks :)

Trying to figure out how that design I am looking at is set up. Cause it outputs a crap ton of RF/t. All the link that is with it shows is the final picture, but I'm an idiot cause I can't tell anything else.

Mycellium, that easy to craft/find?
Find? Eh, yes and no. Find without mods like BoP? Yeah... No. Not at all.(locate a Mushroom Island and you have some. Where are they? Out at sea in the middle of nowhere) Have BoP? A couple biomes have it in decent amounts.

Craft? Tons of recipes for it actually.

But gather once you locate? Hope you have Silk Touch tools, mate, because otherwise enjoy your dirt.
 

Padfoote

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Got that figured out now, thanks :)

Trying to figure out how that design I am looking at is set up. Cause it outputs a crap ton of RF/t. All the link that is with it shows is the final picture, but I'm an idiot cause I can't tell anything else.

Mycellium, that easy to craft/find?

I'm assuming you're looking at the 5900 RF/t reactor: the internal parts are four columns of diamond blocks, which are placed between the control rods. The liquid is resonant Ender. The outer edges are just the casing blocks.
 

Brian Cherrick

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I'm assuming you're looking at the 5900 RF/t reactor: the internal parts are four columns of diamond blocks, which are placed between the control rods. The liquid is resonant Ender. The outer edges are just the casing blocks.

Will start looking into that. Couple questions.

1. Does the resonant ender need to be replenished, or is once it's in, it's in?
2. In regards to the fuel rods, how often do they need to be replaced, if at all? (I ask this cause IC2 reactors have a certain cost attached to running them. Just wanna gauge how long I can run it off my stockpile of materials)
3. What are parts like the controller, access port, cyanite reprocessor used in?
4. In regards to the rods, how many rod blocks, make up a rod ?
5. Also for the ender, is it 1 bucket per block of empty space? Hard to tell from that overhead picture.

Thanks.
 

Padfoote

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Will start looking into that. Couple questions.

1. Does the resonant ender need to be replenished, or is once it's in, it's in?
2. In regards to the fuel rods, how often do they need to be replaced, if at all? (I ask this cause IC2 reactors have a certain cost attached to running them. Just wanna gauge how long I can run it off my stockpile of materials)
3. What are parts like the controller, access port, cyanite reprocessor used in?
4. In regards to the rods, how many rod blocks, make up a rod ?
5. Also for the ender, is it 1 bucket per block of empty space? Hard to tell from that overhead picture.

Thanks.

Resonant ender, once placed, is good. Either source or flowing.

Fuel rods never need to be replaced, you only need to insert more yellorium and take out the cyanite. This takes some time to burn through a full stack btw.

All secondary blocks (except the reprocessor) go into the walls to give you access. Controller does as the name implies. Power tap lets you drain the power out. Access ports let you insert and remove the various fuels. The reprocessor lets you convert cynaite into another fuel, and does not go in the reactor.

One fuel rod minimum is needed, but more can be added.
 

Brian Cherrick

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Resonant ender, once placed, is good. Either source or flowing.

Fuel rods never need to be replaced, you only need to insert more yellorium and take out the cyanite. This takes some time to burn through a full stack btw.

All secondary blocks (except the reprocessor) go into the walls to give you access. Controller does as the name implies. Power tap lets you drain the power out. Access ports let you insert and remove the various fuels. The reprocessor lets you convert cynaite into another fuel, and does not go in the reactor.

One fuel rod minimum is needed, but more can be added.

Gotcha. How many blocks tall is the diamond, and fuel rods?
 

Brian Cherrick

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No idea. Check the height of the reactor design, and then subtract 2 from that to get your total heights for both.

Ahh, so a 7x7x7 would have diamond/fuel rod blocks that are 5 high? Does the flooring get made out of the casings as well? As for replenishing the fuel rods, is this done through one of the access blocks, or placing the yellorium in the cells themselves?
 

Padfoote

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Ahh, so a 7x7x7 would have diamond/fuel rod blocks that are 5 high? Does the flooring get made out of the casings as well? As for replenishing the fuel rods, is this done through one of the access blocks, or placing the yellorium in the cells themselves?

Yes to the 5 high, and the flooring (as well as walls and roof) can be made from either the casings or from reactor glass, it's up to personal preference. The fuel rods will be replenished through the access ports, 2 of which are required at a minimum.
 

Brian Cherrick

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I'm not normally one to bump a thread a few weeks old, but I do have other questions regarding this.

I got my reactor up and running (5 x fuel rods). I got the 7x7x7 design up, with diamond/ender for cooling as noted in the google docs file https://docs.google.com/spreadsheet/ccc?key=0An54qOfSiXfJdEcyaHAxWURaZTR2eEpEWEFaU0xydXc#gid=0 .

The article is stating 5900 RF/tick. I am currently getting about 1708-1712 RF/tick. My question is where is the other 4200 RF/tick going? The temperature is stable at around 1095-1110 celcius, which is about 125-140 higher than the article states.

I have two pics included, but not sure why this isn't being as effecient. Any ideas ?

2014-04-25_07.39.40.png 2014-04-25_07.44.58.png

It's slightly more space efficient that the boiler/dynamo setup I was running, but I know it can be better. Thoughts?
 

malicious_bloke

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Well for a start I think you need to add four more diamond blocks, the top layer is missing. Also what setting do you have on your control rods?
 

GreenZombie

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From the screenshot you are using an older - 0.2ish, version of Big Reactors. The 0.3 UI has 4 graphs, and shows the mB/t and RF/t outputs of the reactor.
 
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Staxed

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the spreadsheet is also running at x3. If you are running on default settings, that is why. (it says right at the top of the spreadsheet...).

Also, that spreadsheet was all done in version .2...a few things might have altered the power output a bit in .3a, not much though.